Once I enter the mid-game it gets annoyingly difficult to find things in the various lists of craftable items. This is especially true at the trailering bench. I know there’s at least one mod that puts categories in the list, but I’m not interested in adding more clicks; I like having it all in one list, but I didn’t understand why it isn’t alphabetized. After a couple thousand hours, I finally realized that headgear is mostly first, but from there the order appears random. I generally know what I want to build, so I would like to be able to open that list and find, for example, button-down shirts towards the top, and tribalwear towards the bottom. Anyone know of a mod that does this?

  • AliasVortex@lemmy.world
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    2 months ago

    It’s been a minute since I’ve looked at that code, but I’m pretty sure the bill order is more or less the order that the game read in the recipe (the exact answer is more technical and has to do with how the game loads XML, but it’s basically: mod load order, followed by file naming, then the Defs listed in the file are read top down, and finally any patches are executed. The game later builds the recipe list by grabbing all recipeDefs from the loaded xml, then the ThingDefs with a recipeMaker definition).

    It’s technically possible to sort the list, but I don’t know of any mods offhand that do.

    • Korval@lemmy.todayOP
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      2 months ago

      I really appreciate the search functions Ludeon has implemented in various places. I’ll keep hoping they add some sort of organization to the lists.