Hey everyone, after some time spent in the experimental branch we’re now happy to move the main branch of the game to 34.05. Check out the list of fixes below!
- Performance improvements
- A change in the way the game loads its configuration files: It now uses [addressables] (https://docs.unity3d.com/Manual/com.unity.addressables.html) (this may affect current mods)
- Improved caching of rooms and material handling, which should mean less stutter as you play on
- AI will now be ok with you turning on the table lamps at eating places and public places
- You can now put down items directly by looking at a flat surface without going into the inventory
- You can now attach grenades and trackers to walls and static furniture
- Fixed: Footprint materials memory leak
- Fixed: Error when loading save game where the player was in a vent
- Fixed: The various ammo boxes in the game would not display a first person model
- Fixed: Errors occurring when updating strings for the case board
- Fixed: Issues with fruit market stands becoming invisible at close range
- Fixed: Snow was overly affected by motion blur
- Fixed: Some culling bugs with atriums (eg City Hall lobby)
- New trespass sounds
- New pick up and drop item sounds
- New enforcer scanner notification sound
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