Dizzy Devil Ducky

I am Zach, AKA AceFuzzLord, AKA Dizzy Devil Ducky!

  • 7 Posts
  • 1.46K Comments
Joined 1 year ago
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Cake day: June 21st, 2023

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  • Peglin (Steam, iOS, Android, Switch)

    Just released 1.0 a month ago. Simple enough gameplay loop. Throw orbs at pegs on board to fight enemies. Go down different paths on a map until you reach the boss fight at the bottom, upgrading and getting new orbs and relics along the way to help. Repeat 2 more times and you win. Has 20 levels of increasing difficulty after beating your first run, but locked behind standard progression.

    Dungoens and Degenerate Gamblers (Steam)

    Released beginning of last month. Play Blackjack against opponents, but you each have a life bar. Score higher than opponent to deal damage equal to the difference in your scores to them. Various non-playing cards and other nonsensical cards will appear as playable cards. Things like a get well soon card, SD card, a flat out 21 card, a birthday card, and many more can be found. Go until you either lose all your health or beat the final boss on one of two different routes to be taken.









  • Well, ever since the whole thing where macrohard/mojangles/whichever decided “you know what minecraft needs? CLIENT SIDE CHAT SCANNING AND CENSORSHIP!” I decided to switch over to Minetest and have never looked back.

    I don’t mind big servers having censorship because that’s their deal and they can use whatever chat filters/plug-ins they want, but do we really need singleplayer to be censored? Or our chat messages to be scanned for things mc deem inappropriate? Absolutely not!



  • Out of the games I’ve played, OSU. I am pretty average at rhythm games where it’s like Project Sekai or the Miku Diva style games where all you have to do it wait and click a button or tap somewhere specific at a fixed location on screen, but I absolutely suck at the whole move the mouse and click thing. Just as bad with mouse as when I tried with my beginners tablet.

    Most other games I play anymore are games I know I’m at least decent at, so I don’t have many games I’d consider the hardest or even to compare those too. Though, while writing this and thinking about it, I’d say I might compare OSU to Vib-Ribbon in general, default songs or not, and possibly even give it a close second for difficulty. And that’s despite it being more of a wait and click type rhythm game in my eyes.








  • I personally don’t mind them, but I personally think the best kinds of random encounters are ones like pokemon randomizers where you step in the grass in a modded gen 3 game with every single pokemon in existence in it and it randomly pulls from the list of 1000+ mons in order to give you a feeling of true randomness in team building. Especially since you aren’t able to predict which creatures you will get.

    Having a random table containing only a few different encounters isn’t anywhere near as fun and exciting as randomly having gods spawn as your enemy as a beginner in a randomized game followed by the weakest creatures in the game a moment later.