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Joined 7 months ago
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Cake day: December 31st, 2025

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  • Ive been playing Curse of the Dead Gods (from the giveaway- thanks again!). I’m currently through 3/3 of the first tier runs and 2/3 of the 2nd tier runs (then 3x3rd tier and 1x 4th tier from what i can tell without spoilers).

    I’m having quite a bit of fun with it. It’s a roguelite that has some interesting combinations of your gear (weapons+relics) + curses (which are generally bad but some have bonuses in addition to the bad). Last run i did i had a relic that gives +1 constitution any time i was under 50% health when entering a new room, a claw weapon that scaled with constitution, a 2 relics that healed me 16% per room, and another relic that gave me 100% of damage taken as gold. So basically every room i was triggering traps to go down to 34% health and make several hundred free gold which in turn also scales my weapon. My claw weapon was doing 50 damage per strike and shredded enemies. I almost beat the 2nd boss of that stage no-hit on my first attempt because it was such a strong combo lol.







  • I like to think my rules aren’t sketchy, but the closest would be for character building my rules for uncommon and rare options are “tell me a story i can’t say no to”

    For uncommon options I’m pretty willing to take anything as long as it’s not just an obvious power grab. For rare stuff i look more to see how much thought they’ve put into it and if it would negatively affect the rest of the party.

    End result: I’ve had some pretty freak tables and others where everyone sticks to core ancestries.