Die4EverMA to Adventure / Point-n-Click / Narrative GamesEnglish · 1 year agoScummVM announces support for Another World (Out of This World)www.gamingonlinux.comexternal-linkmessage-square3linkfedilinkarrow-up124arrow-down10file-textcross-posted to: pcgaming@lemmy.cagaming@lemmy.zip
arrow-up124arrow-down1external-linkScummVM announces support for Another World (Out of This World)www.gamingonlinux.comDie4EverMA to Adventure / Point-n-Click / Narrative GamesEnglish · 1 year agomessage-square3linkfedilinkfile-textcross-posted to: pcgaming@lemmy.cagaming@lemmy.zip
minus-squareDie4EverOPMAlinkfedilinkEnglisharrow-up2·1 year agoActually idk how the animations work in this game, but temporal stability of the vectors would probably be a huge problem. Everything would jiggle as points move from one pixel to the next which would be a big jump.
Actually idk how the animations work in this game, but temporal stability of the vectors would probably be a huge problem. Everything would jiggle as points move from one pixel to the next which would be a big jump.