Agent_Karyo@piefed.world to Adventure / Point-n-Click / Narrative GamesEnglish · 16 days agoSolo dev who worked "80 hours a week for 8 years straight" to finish roguelike puzzle hit Blue Prince says he "physically" cannot make another game this "ambitious"www.gamesradar.comexternal-linkmessage-square12linkfedilinkarrow-up1104arrow-down12file-text
arrow-up1102arrow-down1external-linkSolo dev who worked "80 hours a week for 8 years straight" to finish roguelike puzzle hit Blue Prince says he "physically" cannot make another game this "ambitious"www.gamesradar.comAgent_Karyo@piefed.world to Adventure / Point-n-Click / Narrative GamesEnglish · 16 days agomessage-square12linkfedilinkfile-text
minus-squarewhelklinkfedilinkEnglisharrow-up1·15 days agoThere are “a lot” of “quotes” in that “headline” I haven’t played the game yet but people keep telling me to
There are “a lot” of “quotes” in that “headline”
I haven’t played the game yet but people keep telling me to