I’ve made some pre-emptive changes to gold ore’s visibility from the sides and back for the next Shattered Pixel Dungeon update. It’s not always going to be camera-facing now, so it’s important that it’s easy to see from any angle.

The chunks of gold on the upper parts of the tiles are now thicker, and the twinkling effect can be seen from behind and the sides as well as the front. This makes it MUCH easier to see a lone piece of gold that’s buried into a lower wall. The GIF is 5 seconds of before and 5 seconds of after.