Quick grain of salt: when I say combat in GURPS goes faster than other systems, I’m only comparing it to other games that focus on tactical combat. The fastest combat I’ve seen was in Trail of Cthulhu, which paid so little attention to combat rules that your combat turn can be summarized as “roll 1d6 and pray”
Horror RPGs in general have very succinct combat. Prolonged battles don’t really fit the vibes. It’s pretty much either you die quickly, kill the monster quickly, or run away.
Quick grain of salt: when I say combat in GURPS goes faster than other systems, I’m only comparing it to other games that focus on tactical combat. The fastest combat I’ve seen was in Trail of Cthulhu, which paid so little attention to combat rules that your combat turn can be summarized as “roll 1d6 and pray”
Horror RPGs in general have very succinct combat. Prolonged battles don’t really fit the vibes. It’s pretty much either you die quickly, kill the monster quickly, or run away.