• Dasnap@lemmy.world
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    1 year ago

    Wouldn’t ARM cause a lot of compatibility issues? I’d imagine we’d need to stick to small form factor x64 for now.

    • bitwolf@lemmy.one
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      1 year ago

      It mostly works but you do get a small performance hit. Comparable to to the proton -> dx conversion.

      That said, games tend to hit the GPU much more than the CPU

      • gsfraley@lemmy.world
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        1 year ago

        That gets wildly different with how taxing games are and how much they specifically take advantage of x86_64 instructions sets. Even decade old games would barely squeak by, if they don’t break entirely.