I started with Cypher System (medium-low crunch, cinematic, genre-agnostic TTRPG) a few years ago because someone on Reddit recommended it for people with GM fatigue. I’ve been really into it ever since. The system makes it easy to homebrew monsters and adventures, and there are tons of different setting and genre books. The new version addresses some long-standing complaints about the old one—for example, taking damage gives you “wounds” instead of directly reducing your stat pools.
The crowdfunding campaign is doing great, I’m really excited about it.
I really love Numenera, Monte Cooke’s RPG prior to Cypher! The systems (dice rolls, stat pools) feel creative but simplified compared to other RPGs.
Numenera is all I’d play if it was more popular (lucky to find an irl group in my city). I’d think after the videogame came out it would get more mainstream, but alas
Numenera is fun. For anyone else reading, Cypher is the Numenera system generalized for multiple genres and settings. Numenera is still one of the most popular settings but they’ve also done setting books for The Magnus Archives, Old Gods of Appalachia, and Mystery Flesh Pit National Park, along with a bunch of original settings.
The number of setting books in the campaign is ridiculous!