• Zoolander@lemmy.world
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    11 months ago

    That’s irrelevant. Words have meanings. Just because they’re using the wrong words doesn’t excuse that it’s wrong.

    • Kelly@lemmy.world
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      11 months ago

      If they are porting a game and while they do so they:

      1. Add features
      2. Clean up some assets and/or target resolution, frame rate, etc. as appropriate for the new platform.

      #1 Would qualify it as a DC, but according to OP, #2 would disqualify it.

      • Zoolander@lemmy.world
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        11 months ago

        It would not. The term “director’s cut” means editorial changes only.

        Each of these terms has a specific usage in development:

        Director’s Cut - No new assets are created. Existing assets that were created originally and cut may be added back but no code changes are made and changes are editorial only.

        Remaster - No new assets are created. Existing assets may re-exported at higher qualities or fidelities to make use of newer systems and technologies but code changes are rare and only made when necessary to make the game work on newer systems or take advantage of features that can be used with existing assets.

        Remake - Assets are recreated from the ground up and code is rewritten from scratch. Existing assets and code may be used as starting points or as references but are not included in the final product or are materially changed so as to be considered different versions.

        I’m not sure who you mean by OP #2 so I’ll ignore the subjectivity of those posts and just leave it at that. In your example, #1 would not qualify as a DC and #2 would be considered a remaster, not a DC. Sony’s usage is consistent with the developer language used in other companies. E.g., Last of Us Part I is a remake - levels were changed and new assets were created, FFVII is a Remake - new levels and assets were created, LoU2 is a remaster - new assets aren’t created but were exported at higher fidelity while taking advantage of new capabilities of newer platforms.

        • Kelly@lemmy.world
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          11 months ago

          Sorry “OP #2” was unclear, I’ve inserted a comma to separate the terms.

          The comment I quoted from originally claims:

          A director’s cut is using the same assets, at the same settings, but with editorial changes or unused pieces reinserted.

          Sony’s PS5 ports of Death Stranding and Ghosts of Tsushima had both additional content and improved framerate/resolution/etc to target the new platform.

          To my mind Sony’s branding of ports these as DC was cynical marketing move, and effort to sell the upgrade to people why had already played the original when it was released.

          Despite my scepticism I think the Director’s Cut label can be applied accurately as they had added some extra content too.