Oh, I very much expected to die after not pausing. The annoying thing was that I didn’t even get a combat tutorial as a result. I basically missed content where it just skipped ahead to more story.
Additionally; it’s not just a Souls design issue - it’s a coding issue. Watchdogs 2 had many sudden invasions, but it still let you pause when not actively playing with/against another player.
Oh, I very much expected to die after not pausing. The annoying thing was that I didn’t even get a combat tutorial as a result. I basically missed content where it just skipped ahead to more story.
Additionally; it’s not just a Souls design issue - it’s a coding issue. Watchdogs 2 had many sudden invasions, but it still let you pause when not actively playing with/against another player.