Source: https://twitter.com/FntasticHQ/status/1734265789237338453
Today, we announce the closure of Fntastic studio. Unfortunately, The Day Before has failed financially, and we lack the funds to continue. All income received is being used to pay off debts to our partners.
We invested all our efforts, resources, and man-hours into the development of The Day Before, which was our first huge game. We really wanted to release new patches to reveal the full potential of the game, but unfortunately, we don’t have the funding to continue the work.
It’s important to note that we didn’t take any money from the public during the development of The Day Before; there were no pre-orders or crowdfunding campaigns. We worked tirelessly for five years, pouring our blood, sweat, and tears into the game.
At the moment, the future of The Day Before and Propnight is unknown, but the servers will remain operational.
We apologize if we didn’t meet your expectations. We did everything within our power, but unfortunately, we miscalculated our capabilities. Creating games is an incredibly challenging endeavor.
We’re grateful to everyone who supported us during these difficult years. It’s been a fantastic journey over the past eight years:
2015: Opening of the studio
2017: Release of The Wild Eight
2018: Release of Dead Dozen
2018: Release of Radiant One 2021: Release of Propnight
2023: Release of The Day Before
The game blows but this review has a lot of replay value if you haven’t seen it already
https://m.youtube.com/watch?v=qMh7lv8wmHs
What’s crazy to me is that the game looks as good as it does on a surface level. It doesn’t immediately stand out as a “This is a garbage game that is going to lead to a studio closure”, at least until you see the person actually play the game.
I think we’re going to see a lot more of those types of games in the future. It’s pretty easy to make a decent looking game with UE 5 - still doesn’t give it any soul though.
It’s also worth noting that they used UE5 store assets rather than making their own art. It may look decent in a single screenshot but games made like this often have an incohesive art direction and can’t match the quality with their own work.
I thought you were exaggerating but after reviewing the thread at https://www.reddit.com/r/TheDayBefore/comments/18ee3t9/i_present_to_you_the_asset_flip_file_dump/
Yeah, this is going to keep happening.
Yeah, look at Starfield. It has really nice looking textures and objects. Everything else is a disappointment or mediocre. Maybe excepting the Ship Builder feature.
The city looks amazing! I’m guessing they spent all their time on the graphics and forgot the actual game.
The game is completely made with bought assets.
The city is an asset pack lmao.