Hey guys, it’s been a long time. I was sick for awhile, so sick I have 2 hospital visits which almost landed me 6ft under. This is why I’ve basically been entirely absent the past few months. This has left Burger all alone to do both the public facing PR type stuff (which used to be my territory) and the backend.

Well, my situation is returning to normal, and thus I am also returning to Burggit. I’d like for you to voice your feedback and what you would like to change and any issues you have specifically.

Something I will be changing is, and I hate to be this guy who comes in and does this. I will be removing the 3Dloli community as I personally believe that community violates our at-a-glance policy. I can not tell the difference for most of these images “at a glance” and since I will be the one looking through these sorts of things for moderation. It’s best for everyone involved that I am able to make good accurate decisions.

I also know that there’s been issues with the Lemmy-NSFW fork being used, some people want us to fork it, make modifications to it and use that. I’m going to shoot this idea down now. Burggit is just me and Burger, there’s no one else here, and we do have other things we like working on. We’re not maintaining an entire special fork. It’s likely that we will just go back to the main Lemmy branch, though I would be open to arguments against that or maybe even suggestions for already existing forks to use.

However, I think The Entire Circus made a good point in this post and personally, I agree with his points.

Anyway this is just kind of an initial post letting you know that I am returning and things will be changing. Hopefully this will be overall a good thing for everyone involved. Happy to be back.

  • The Entire Circus@burggit.moe
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    9 months ago

    Thanks for taking the time to wrangle and update it, I think your updating of the banner text is definitely the right step.

    For the 2 visitor UX changes that were generally supported (not auto-expanding NSFW posts and blurring thumbnails), I’m admittedly not familiar with Git myself. Based on the Github discussion of this, would changing both settings at the backend to “false” help to change the default/visitor view? If it’s just changing these two settings, would that constitute a fork that needs long-term maintenance, or could it just be a one-and-done setting change?

    If it’s a fork that needs long-term maintenance, I’ll try asking around and see if anyone has the necessary skills to maintain a UI fork with these two changes made. I do think it’s important, it seems to be broadly supported based on the comments in discussions thus far, and the current problem seems to be a lack of capacity rather than will, so if that can be overcome, it may be possible to enact the changes.

    • Burger@burggit.moeM
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      9 months ago

      NSFW images blurred and no longer auto expand.

      The relevant patches need to be applied in lemmy-ui’s source tree (https://github.com/lemmynsfw/lemmy-ui) :

      #src/shared/components/post/post-listing.tsx
      --- post-listing.tsx    2023-12-26 03:43:17.871725423 +0000
      +++ post-listing.tsxd   2024-01-04 20:29:53.433999085 +0000
      @@ -96,7 +96,7 @@
       export class PostListing extends Component<PostListingProps, PostListingState> {
         state: PostListingState = {
           showEdit: false,
      -    imageExpanded: true,
      +    imageExpanded: false,
           viewSource: false,
           showAdvanced: false,
           showBody: false,
      
      #src/shared/components/common/pictrs-image.tsx
      --- pictrs-image.tsx	2023-12-26 03:43:17.859724985 +0000
      +++ pictrs-image.tsxd	2024-01-04 20:25:41.355154850 +0000
      @@ -26,7 +26,7 @@
         render() {
           const { src, icon, iconOverlay, banner, thumbnail, nsfw, pushup, cardTop } =
             this.props;
      -    let user_blur_nsfw = false;
      +    let user_blur_nsfw = true;
           if (UserService.Instance.myUserInfo) {
             user_blur_nsfw =
               UserService.Instance.myUserInfo?.local_user_view.local_user.blur_nsfw;
      

      If at any point this proves to be a headache to maintain, then we’ll have to explore other options.