I’ve been playing TTRPGs online with a group of friends for close to a decade and later this year we are planning an in-person meet up. I’d like to find some options for rule-light games that can be learnt quickly, and would play at least mildly well with upwards of 12 players for a mega-session, for 6+ hours of game.
Open to any suggestions to get the ball rolling. Rules-light, big group, go!
Edited to add:
Some suggestions I have received from other places. I haven’t looked into any of these but wanted to add for discussion’s sake:
- Everyone Is John
- the Borg games (Mork Borg, etc)
- Fate
- Tiny D6
- Kobolds Ate My Baby
- Daethmatch Island
- Dream Askew
- Shadowdark
- Perils and Processes
If you have any experience with these, your input is appreciated!


I assume board games are not an option? I’ve played Salem with probably 10 players and it’s quite fun. It will take much less than 6 hours though.
But I don’t want to leave just challenging the question without suggestions, so I’ll ramble on…
I’m thinking very quick character creation (if anything because I have players who are unable to take less than an hour doing so), perhaps something like Mothership or pretty much any PbtA. Or pregens.
Spotlight time will be an issue, so a something with very fast combat mechanics should be very important.
I’m pondering if it’s worth a shot trying something like Dread, but I’m not sure if 6 hours is too long for a game like Dread.
I’m curious: do the 12 of you (+GM) usually play all at the same time?
I’m specifically looking for ttrpg suggestions for now.
Character creation almost certainly won’t be part of this session time and done before hand, regardless of system, just to help on time a bit.
No, we don’t normally all together. We’re a group of friends across 2.5ish campaigns, across a decade.