• flipht@kbin.social
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      1 year ago

      There’s a lot to unpack here, and I’m not sure that I can do it justice.

      https://www.vox.com/culture/2020/1/20/20808875/gamergate-lessons-cultural-impact-changes-harassment-laws

      This is one example of what happens when women are not involved in a space. It allows for casual misogyny, because men do not tend to call out other men for bad behavior, which further isolates women in the space and keeps new women from joining. Both as consumers as well as producers.

      Having a more even spread across genders means that we should eventually see more content created for and by women, which in turn will make the whole thing more accessible, and may ultimately tamp down on some of the incel garbage that many online gamer spaces have allowed to fester.

    • Zorque@kbin.social
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      1 year ago

      Information is good. There’s a stereotype that gaming is a male dominated hobby. This article challenges that.

    • Turkey_Titty_city@kbin.social
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      1 year ago

      because the stereotype of a gamer is a basement dwelling male nerd who has no social life and zero social skills being disgusting and smelly.

      not a nice young lady sitting in her sunny second floor bedroom on her bed playing her switch looking wholesome and happy.