alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 10 days agoDXVK 3.0 Released With DXBC-SPIRV For Shader Compilation, Descriptor Heaps By Defaultwww.phoronix.comexternal-linkmessage-square17linkfedilinkarrow-up158arrow-down10cross-posted to: linux_gaming@lemmit.onlinelinux_gaming@lemmy.world
arrow-up158arrow-down1external-linkDXVK 3.0 Released With DXBC-SPIRV For Shader Compilation, Descriptor Heaps By Defaultwww.phoronix.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 10 days agomessage-square17linkfedilinkcross-posted to: linux_gaming@lemmit.onlinelinux_gaming@lemmy.world
minus-squarethingsiplay@lemmy.mllinkfedilinkEnglisharrow-up1·10 days agoAh, you are right. I didn’t pay attention to this. It even says this in the introduction of the article. Thanks for clearing up.
Ah, you are right. I didn’t pay attention to this. It even says this in the introduction of the article. Thanks for clearing up.