• SpaceCowboy@lemmy.ca
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    1 day ago

    The PS3 was released nearly 20 years ago and no media standard lasts forever. I think if you told them back then that the PS3 strategy would result in their media format being dominant for two decades, they wouldn’t have said “ah well forget it, it’s not worth it.”

    Bluray is starting to show it’s age. The decision is really between creating a new physical media format or just going 100% digital. From a purely technological perspective digital makes a lot more sense.

    The real problem is about trust and licenses. We don’t trust a company when they announce plans to go 100% digital on the same week the break access to people’s movies in their digital library. And they could set up a digital system that would allow you to sell your license to someone else, so you could give or sell your copy of the game to someone else. But we know that while that’s technologically possible, they aren’t going to do that.

    So it’s not a problem from a technology perspective, but it sucks for the consumer because of how they will implement the technology.

    • partofthevoice@lemmy.zip
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      1 day ago

      I don’t want games that aren’t going to end up in my attic within the decade, so that I can rediscover them in another half decade, and spend several hours trying to boot the legacy hardware to play them.

      That whole experience of actually owning your stuff is gone, if you go digital. It’s not just the theoretical risk that they turn the server off. It’s the constant dependency on Sony servers, licenses, accounts, and digital catalog. Those dependancies precede even being able to look at what titles you own.

      Do you remember finding your old WII as a kid? Jailbreaking it years after it became irrelevant, and showing your dad that you loaded all his favorite childhood games onto it for him? Contra, Russian Attack, … my son will never have that experience.

      • SpaceCowboy@lemmy.ca
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        1 day ago

        So it’s mostly sentimentality? That’s just the way it goes with tech, you have to get used to new ways of doing things.

        Why I remember as a kid getting pop and chips at the gas station when my parents stopped there to fill up. If I get an EV my children won’t ever have that experience.

        I don’t think sentimentality is a valid reason to stick with old technology.

        The concerns about Sony supporting the servers long term and the fact that it’s unlikely people will be able to sell or give away their games, those are valid concerns. Sentimentality over technology is silly to me.

        • partofthevoice@lemmy.zip
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          1 day ago

          It’s not just that experience in and of itself. That is only one experience derived from the lifetime benefit of ownership. You own the things that you enjoy. Hell, I remember playing the Wii… then I remember finding exploits in the Wii, providing replay value… then I remember learning how the Wii works in interesting ways… then I remember hacking the Wii… then I remember discovering a world of community content for hacked wiis… then I remember sharing that with my dad… then I remember regifting that Wii to my mother in law decades later…

          Prior generations had the same benefits, be it with cars or whatever. The standards for ownership have been pretty consistent for consumers in the consumer market for centuries if not thousands of years. Suddenly, everything is being locked up and licensed back on fragile infrastructure you don’t own. That’s not tech advancing. That’s you loosing shit.

          Sooner or later, people won’t be able to get physical medium at all for the games they enjoy. Favorites will be predestined to be a faded memory, not something you can choose to cherish over time (in a box somewhere, of course). Thats fragile.

          What about when life gets busy and you’re suddenly out of touch with modern games? Want to bust out an oldie and kill some time? Tough luck… you never owned those old favorites you’d poured money and time into… That’s where it’s headed. I don’t call that advancement.

          • SpaceCowboy@lemmy.ca
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            24 hours ago

            A lot of the sentimental stuff you’re talking about was gone a long time ago. You used to get a manual with a game, maybe a map, some other stuff like that. It’s been decades since that was a thing. Now you’re just getting a storage medium, and when you put it in the console it triggers a download, unless you want to play the buggy version that came out on release day.

            Would you suffer the same emotional trauma if you had a leaky roof and your physical game collection got damaged and was unplayable?

            Why would your favourite game that was still saved on your console not be playable but putting a disc with the same data on it somehow would be?

            You’re getting a little too upset over the potential that you might not be able to play some games you deleted.

            It sucks that people won’t be able to sell or give away games, but it’s a little over-dramatic to be upset over not having some box in your attic.

            • partofthevoice@lemmy.zip
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              23 hours ago

              The basic concept wasn’t “there and then left” though, like I feel as though you’re implying. Games came with extra content like maps and guides, sure, but regardless you always bought and owned the game. This has been the case with board games, card games, other physical games, and even digital games since until recently.

              Would you suffer the same emotional trauma if you had a leaky roof and your physical game collection got damaged and was unplayable?

              That would be pretty upsetting, yes. I owned those, though. I very well may own that roof, too. There’s a lot to be said, considering a leaky roof may even be my own responsibility. You can loose access to a downloaded digital game, however, while maintaining the console fine.

              Why would your favourite game that was still saved on your console not be playable but putting a disc with the same data on it somehow would be?

              Because of how the licensing framework operates with digital games. It’s no longer in your control to protect your access. Governance of your access isn’t owned by you anymore. When a game is designed to require purchase validation, which many are and they can be changed to retroactively, but the validation server goes offline, you can’t play it without modifying the system—assuming you can modify the system.

              You’re getting a little too upset over the potential that you might not be able to play some games you deleted

              Games have become inaccessible in the past and will continue to do so. Requiring all games be virtual pretty much ensures all games will, sooner rather than later.

              It also goes without saying, it’s a lot easier to protect a disk collection than it is a console. Consoles have many more moving parts that can fail, for obvious reasons.

              I don’t think it’s too far fetched to be upset by this.

              • SpaceCowboy@lemmy.ca
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                24 hours ago

                I think you might’ve replied to the wrong comment?

                Unless Sony is planning on selling digital meth LOL.

      • SpaceCowboy@lemmy.ca
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        1 day ago

        There’s always going to be capacity limitations, they’re bulky compared to an SD card, they can get scratched and who know if some discs will eventually suffer from disc rot as happened with DVDs.

        For better or for worse (mostly worse) most games require patches now, so you’ll need an internet connection if you don’t want to be stuck playing the buggy initial release of a game.

        • A_Random_Idiot@lemmy.world
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          1 day ago

          games only require patching because developers cut corners thanks to internet connected consoles allowing for updates, before that we had literal decades of stable, playable games.

          That has nothing to do with optical media, and everything to do with corporate stupidity and greed.

          Bluray has enormous capacity, and compared to SD cards they literally cost pennies to print and manufacture.

          the only disc rot I’ve heard about with regards to DVDs is a couple years where Warner Brothers specifically had an issue, which they ended up replacing all the discs for, granted it took them like 10 years to get enough pressure to get off their ass and do it, and it should have done it much sooner, so I’ll concede that WB are cunts… and I wager the reason they had rot is cause they tried to cheap out on the manufacturing and use something substandard.