DRG on Steam Deck OLED performs well, but I want to see how low I can push the TDP while maintaining playability. And I want to share it so others don’t have to go thru the hassle.
Assuming battery usage from 90% to 10%,so only 80%(40Wh) is used in playtime estimation.
All presets are tuned with Haz 5 difficulty. Different cave generation/ swarm sizes will cause dips and power hungry moments from time to time. (Adding 1 watt will usually stabilize the frame rate in most situations) Modded difficulty are not tested.
In game Settings:
All low.
Using DX12.
fov 103⁰.
Mods used:
-Remove decals
-Cyro cannon partical fix
-No flares.
Presets:
7w / 45fps (to be sync with 90Hz) / FSR 2 ultra quality / Gpu@ 600Mhz / ~4.5 HR / TotalDeckPow=11w
(This one is surprisingly stable, it even have headroom up to 50fps)
8w / 50 fps / FSR 1 performance / Gpu@700Mhz / ~4hr / TotalDeckPow=13w
(This one is the least tested one, Gpu frequency might need a bump up.)
9w / 60fps / FSR 1 quality / 900Mhz / ~3.5 HR / TotalDeckPow=14w
(Really like this one, used most when not desperate for battery.)
Feel free to tweak with these presets and comment your presets/ suggestion for performance.
🪨 & 🪨!
All low settings looks pretty rough, but I’m also usually not super concerned about battery life. I personally use:
However, I use CryoUtilities and have a pretty hefty ~40mV undervolt (which can sometimes improve performance). Also note that I have the original LCD model, and apparently the LCD and OLED handle TDP settings pretty differently. So YMMV with these settings.