My major gripe with fo4 was always that you had to micromanage your inventory, and it was mentally taxing to me to have to constantly bring my inventory under the limit. I pretty much gave up on the game for the past 5 years, and just recently tried the game again, this time with mods. The game is super fun now! Why game devs implement inventory management, I don’t know. May be it’s fun for everybody else, but I absolutely hate it.
Did you use a mod to fix the inventory problems?
Btw, hey, it’s me, one of the weirdos who likes inventory management. I never had much of a problem with it in FO4 that I remember, because I just went back to base after exploring a location. Fast travel and all that. “Breaking down” your junk makes it weigh less. Plus, I was constantly using junk to build new stuff in my bases!
I absolutely loved the base building in that game. Pro tip: create a supply route between bases. My first playthrough, I made every location self sufficient. That was a bit of a waste of time.
Now that I think about it, I was a strength/Melee build. That helps a lot with carry weight. Power armor helps even more, although it was a little clunky inside enclosed places.
Yeah, I use global stash and junk carryweight to zero mod for inventory problems. I hate having to constantly make a decision on which ones to keep and which ones to throw away. And I don’t want to keep going back to the same spot either, because it become a chore for me then. I still can’t bring myself to scrap all junk because I see valuable stuff like cigarette cartons, giddyup buttercup and all that, and I don’t know if I should keep them full or scrap them. Funny thing is, I hardly ever trade anything because I have tons and tons of junk and weapons and apparel already. At this point I’m just hoarding stuff without even making full use of it. I have to literally scroll for a minute to get to the bottom of the list.