Agree about the player custom character during dialogue. The facial animations are terrible considering the face options are predefined. Other characters though look great IMO. Not TLOU2 level face capture but fantastic for an isometric RPG
My character is a ranger who basically lives in the woods far away from people and is horribly socially awkward, so the slightly wonky facial animations have actually been perfect for her.
Agree about the player custom character during dialogue. The facial animations are terrible considering the face options are predefined. Other characters though look great IMO. Not TLOU2 level face capture but fantastic for an isometric RPG
I do wish our characters felt more alive. The NPCs are phenomenal and it feels weird seeing ours with a blank stare.
Kinda works better with the less-humanoid models like Dragonborn, not as immersion-breaking since you don’t expect human in the first place.
I love the expressions of my self-indulgent gith bard. A bit exaggerated at times but she is a bard and it works so well.
My character is a ranger who basically lives in the woods far away from people and is horribly socially awkward, so the slightly wonky facial animations have actually been perfect for her.