Of course, but you try justifying an increased budget for writing or a bunch of smaller titles to a publisher whose only qualification is that they have a lot of money.
Or you can go the Todd Howard route and promise endless proc-generated gameplay, so that they barely even have to pay writers, the game will write itself!
Or you can just show them a pretty picture, describe an action sequence that a 13 year old boy would love.
Or even better, you can point to another successful release and just go “Yeah, we’re gonna do that again. It’s 99% done already so we can do it really cheaply”
Of course, but you try justifying an increased budget for writing or a bunch of smaller titles to a publisher whose only qualification is that they have a lot of money.
Or you can go the Todd Howard route and promise endless proc-generated gameplay, so that they barely even have to pay writers, the game will write itself!
Or you can just show them a pretty picture, describe an action sequence that a 13 year old boy would love.
Or even better, you can point to another successful release and just go “Yeah, we’re gonna do that again. It’s 99% done already so we can do it really cheaply”