The previous post was starting to lose steam so here is another one.
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Lucky rolls to you all.
Is anyone else at awe with how massive this game actually is?
Like I was in a big zone in Act 2, explored the crap out of it, went past the next part of the main story line but decide to explore a bit more. I find a door to some seemingly small dungeon… “Uh let’s see where this leads.” It’s starts to become bigger and bigger, and then inside that there’s another door to an even bigger place. Holy shit I’m completely lost, I don’t even know what I’ve already left behind.
minor spoiler for zone name in Act 2
I’m talking about the Mausoleum for those reading this.
The only downside is that I get rather tired when playing splitscreen on my living room TV. Otherwise I think I wouldn’t even leave my home for 2 weeks.
I would kill for the dynamic split screen from DOS2.
I don’t want this to sound like criticism, but a lot of the length of this game is due to the Cinematic Dialog. It would probably only be 40-60 hrs without it, ie it’s about the same length as PoE or Tyrany. Planescape Torment, or both Owlcat Pathfinder games have considerably more content and depth; but the Cinematic Dialog is part of what has drawn so much attention to this game and that takes WORK.
This is going to be the game of the Decade due to the marriage of Classic RPG and Modern Graphic but it sacrifices a lot of Act 3 and some companion’s endings (namely Karlach) on this altar.
I disagree with this. Unless you rush it the game is longer and bigger than tyranny, I’m 100h into the game and I’m still far from the end it seems. I couldn’t get far into pathfinder video games because they’re meat grinders with shitty balance. For kingmaker I was so bored of fighting the same ethereal enemies over and over and over and fights were very tedious because I didn’t have an optimized team.
Bg3 is open, both like open world and open scenario. Combat is as good as exploration or narration imo.
Now I love planescape torment direly. But BG3 is bigger than that imo. There are so many secrets everywhere, and so many branches. PST doesn’t have so many pathes, it’s more linear in some ways. The intensity of the scenario is comparable between the 2, but PST is deeper in the philosophy and more intimate.