In a new Sony Corporate Report, Sony has revealed that PlayStation will use AI and machine learning to speed up its game development.

On page 16 of the report, Sony had that “bolstering technologies that can help creators engage in maximizing the value of their IP in efficient, high-quality ways, including sensing and capturing as well as real-time 3D processing, AI, and machine learning,” and that these technologies will help to deliver its IP “rapidly and at low cost to a broader range of fans.”

The report reveals that PlayStation used machine learning in the production of Marvel’s Spider-Man 2 by applying voice-recognition software in certain languages. This process allowed the company to automatically synchronize subtitles with each character’s lines to “significantly shortening the subtitling process.”

  • 100@fedia.io
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    9 hours ago

    you can already do that with regular tools, you dont need ai bullshit for his

    and ai writing would create even more generic bethesda rpg than any person could even dream of, are you huffing some techbro fumes?

    • UnexpectedBehavior@lemmy.world
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      8 hours ago

      Not huffing anything, strict non smoker here. I’m just working in a non games tech area and can see, how two ML OPs developers do the work of 10 engineers. Work that those engineers never wanted to do in the first place that took up the vast majority of their time and prevented them from doing their actual work, preventing catastrophic failures of large industrial factories.

      We totally agree on AI writing but there is way more than this to AI.

      And “AI bad” is en Par with “ThAt’s sOciaLiSm”. I’d rather reap the benefits and manage and regulate the risks of a new technology than to condemn it completely because I don’t like certain parts of it