Agent Karyo
MJ12 Detachment Agent
- 1.9K Posts
- 1.21K Comments
Agent Karyo@lemmy.worldto
RetroGaming@lemmy.world•It's kind of funny how many late 90s games had at least one drum and bass trackEnglish
7·16 hours agoMovies from that time period also had a lot of drum and bass tracks.
It was a (relatively) new genre in the late 90s and it works well for energetic scenes and gameplay.
GTA2’s Funami FM had some drum and bass influenced tracks. The GTA2 intro movie used drum and bass in a way that’s very reminiscent of the time period:
https://www.youtube.com/watch?v=9Z5O29rLRnw
GTA3’s MSX FM had some top notch drum and bass tracks from the legendary (by electronic music standards) Moving Shadow record label.
Unreal Tournament 99 had drum and bass tracks.
Michiel van den Bos - Forgone Destruction
System Shock 2 also had great drum and bass music.
I wish this trend of using drum and bass tracks would become popular again, it’s a such good fit for intense/energetic scenes and gameplay.
It’s also great for that cold and clinical, yet psychedelic sc-fi ambience (like the Engineering track from SS2).
Agent Karyo@lemmy.worldto
Video Game Art@sopuli.xyz•Promotional art for the 1997 PlayStation Ghost In The Shell gameEnglish
2·17 hours agoCheers!
Agent Karyo@lemmy.worldto
Video Game Art@sopuli.xyz•Promotional art for the 1997 PlayStation Ghost In The Shell gameEnglish
8·22 hours agoNever knew there was a Ghost in Shell game.
I wonder if you can play it on PC with an emulator using M+KB?
Cheers!
Agent Karyo@lemmy.worldto
RetroGaming@lemmy.world•I've played Alien Rampage (1996) and let me tell you...English
6·4 days agoI am surprised I’ve never heard of this.
It very much has that mid 90s attitude and unique to DOS too. From what I remember, consoles didn’t really have these sort of games.
The artwork is top notch and stands the test of time.
Agent Karyo@lemmy.worldto
RetroGaming@lemmy.world•Chuck Benton and Softporn Adventure - the birth of Larry LafferEnglish
3·8 days agoVery cool interview. Some interesting perspectives on the state of the market back then.
Agent Karyo@lemmy.worldto
Movie Suggestions@lemmy.world•Reflection in a Dead Diamond (2025) ⭐ 6.2 | Action, Mystery, Sci-FiEnglish
2·8 days agoThis looks really good! Thanks for the share!
Agent Karyo@lemmy.worldto
B-side Gaming@fedia.io•Advent Calendar Day-7: Virtual Christmas Cottage 199X by Warkus
2·8 days agoCool concept! Atmosphere looks very cozy!
Agent Karyo@lemmy.worldto
PC Gaming@lemmy.ca•Fan community announces it will revive Unreal Tournament 2004 with Epic's blessing: 'We're doing this for free because we're fans of the game and we like a challenge'English
11·8 days agoA c/pcgaming and c/games UT2004 server would be a lot of fun!
Agent Karyo@lemmy.worldto
PC Gaming@lemmy.ca•Fallout [1997] creator Tim Cain returns [from retirement] to Obsidian, already working on a mystery projectEnglish
1·10 days agoYou definitely need a little bit craziness and unpredictability to make a truly landmark game.
This might be an unpopular opinion, but I think truly good games (the ones that go down in history) need a certain amount of jank. Not jank for jank’s sake, but because something new, that makes you go “wow”, cannot have the same true and tried game design/gameplay approaches that have been done before.
Just look at the classics, they are considered milestones, but they have a lot of issues:
- F01 / F02 - It is very easy to mess up your build, but the flip side of this is you have a living world where you can play as a slaver, play as a character with development disabilities and discover a whole new approach. Even if you’ve played the game many times and are comfortable with older CRPGs, the early game can be a slog. I find I constantly have to kite and use cheese tactics in the first ~20% of the game.
- VTMB - Combat was generally subpar, especially if you went with weapons. Many abilities/skills were unbalanced. Late game was subpar.
- Deus Ex - Early to mid-game combat is a bit of a slog and considered unpolished by modern standards (but the flip side is that you feel the progression). Some of the stealth gameplay can feel a bit cheesy. I would argue weaponry is unbalanced. Arcanum - Picking the industrial direction resulted in much more tedious and difficult gameplay than going with magic. Both real-time and turn-based combat was shit.
- Morrowind - For some of the quests, I literally had to almost try a “point and click adventure” approach to figure out how to complete it. I was never a fan of the combat in Morrowind.
And yet I strongly prefer this approach (and modern versions such Space Wreck, Age of Decadence, Colony Ship, Consortium, New Vegas, UnderRail) to Obsidian’s recent output (let alone Bethesda with Starfield and Fallout 3).
Agent Karyo@lemmy.worldto
Games@lemmy.world•Left 4 Dead co-creator is directing a mysterious co-op shooter for JJ Abrams' production company, and Sony's going to publish it: "We hope to deliver a bold, innovative experience"English
4·10 days agoI don’t know about that. If Valve made Left 4 Dead 3 with some minor iterative improvements (better graphics, same gameplay, maybe a new mode) and no trash monetisation (B2P like the first two games), I think it would be very successful.
Agent Karyo@lemmy.worldto
Games@lemmy.world•Left 4 Dead co-creator is directing a mysterious co-op shooter for JJ Abrams' production company, and Sony's going to publish it: "We hope to deliver a bold, innovative experience"English
32·11 days agoBack 4 Live Service Game Failure
I see. Thank you for that.
FWIW, I do my best to promote non-ML alternatives.
This looks pretty cool! Thanks for the share.
Thank you!
That’s fine too.
Only occasional content from my perspective, just would be cool to have clarity whether we have the zip or the LW version as a main comm for cross-posting from !citybuilders@sh.itjust.works.
Agent Karyo@lemmy.worldto
Adventure / Point-n-Click / Narrative Games•AM (Allied Mastercomputer) is the winner of horrible person and hated by fans. Here's our full alignment chart!English
3·12 days agoI didn’t know you could embed images in the sidebar.
Agent Karyo@lemmy.worldto
PC Gaming@lemmy.ca•It turns out Saudi Arabia will own 93.4 percent of EA if the buyout goes through, which is effectively all of itEnglish
32·12 days agoHaven’t bought an EA game since the SimCity 2013 reboot. They straight up lied about the nature of the game.





















John Frusciante from RHCP likes making jungle/dnb?
My mind is blown!
I actually checkout his album on Bandcamp, it’s pretty good.