

Awful woman […]
Could you go into more detail for clarity?
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Awful woman […]
Could you go into more detail for clarity?


[…] correcting or adding constraints to fully constraint the drawing is a wild goose chase.
I’m not sure I understand what you mean by this. Could you elaborate?


[…] navigating which part of a line (and which line) is selected […] is a wild goose chase.
Do you mean if they’re colinear?


[…] Let’s say that you have two lines in a 90 degree corner. If you add a line in the middle of any of the two lines, the cursor shows you that it will add a coincident constraint. But when you create your line, the coincident constraint isn’t applied. […]
What you’re describing sounds more like a bug to me. At any rate, I wasn’t able to confirm the behavior you described (maybe I’m misunderstanding you?):
[1]
I was able to get both a symmetric constraint (green arrow), and a coincident constraint (red arrow) on the two 90 degree lines.


Maybe I’m misunderstanding you, but FreeCAD tells you when a constraint is redundant, and clicking on it highlights the respective constraint in the sketch:
[1]


Could you be more specific?


[…] FreeCAD is trash […]
What issues have you had? What features do you wish it had?

[…] Federation ensures that articles get mirrored across many servers […]
IIUC, articles only mirror between two instances A, and B once they’ve been manually discovered, right? By “discover” I mean copying the URL to one article on an instance A [1], and searching that URL on an instance B [1] for said article on A to be mirrored on B.



Really cool cover art.


IIUC, their solution is to run a script every time one wants to launch a game with the desired controller calibration [1]; this does not feel ideal to me.


I’ve had issues with controller drift in Cairn [2][1].


What tool do you use to accomplish that?


[…] I love your use of references.
Thank you! 😘


[…] you can use Steam’s controller settings to expand the dead zones. […]
I tried this, but I can’t get it to work: to use steam’s deadzone control, I need to enable Steam Input [2], but when I do that, my controller no longer works in games [1].


[…] Make sure the kcm-joystick package is installed for KDE.
On Arch Linux [1], that package doesn’t appear to exist [2].
3