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Joined 1 year ago
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Cake day: July 15th, 2023

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  • Definitely not 9-5, M-F. Most billionaires inherited substantial wealth to begin with. But executives, in general, don’t have “hours” in the same way as rank and file workers. It’s more about knowledge and meetings — well, hopefully knowledge — so you might have an 11am meeting, a 2pm call, and then a 7pm dinner with a potential investor or whatever. You don’t really “work” in between those obligations unless it’s a small company (where you probably aren’t a billionaire anyway). At most, you need to make a board report or PowerPoint for a presentation or something like that.

    Billionaires who just own things and aren’t in the C-suite don’t work much at all. Even if you’re on some boards, it’s not much in terms of actual obligations. There’s definitely tasks to do but it’s also definitely not a job. So, a bit like being a landlord.



  • I don’t have Linux on a tablet right now but my first thought was that you might want to check into what Steam Deck users are doing with “Desktop Mode.” It has a touchscreen and virtual keyboard so it’s essentially a tablet-like experience (though it has touchpads and a few buttons, obviously, and isn’t a tablet). It runs KDE by default, which I’m not as familiar with as Gnome, but it might have more users than any other GNU/Linux touchscreen product.

    Last time I had a Linux tablet, there were also some Firefox/Chrome/Gnome extensions that made it more touch-friendly. Like instead of selecting text, one finger swipe scrolled, two-fingers zoomed in, etc. like a typical tablet. Not sure if that’s still an issue. But if you do run into an issue, it might already be solved by an extension.

    Hopefully, someone has more up-to-date advice. The tablet I had (and probably still have in a drawer somewhere) was an experimental Ubuntu Touch device and there’s been huge strides since then.



  • My only problem with both designs in your images is the colors. It’s a pretty standard part of UI design (in real life and on computers) that “red means cancel” and “green means continue.” Apple using blue is no big deal and I’m 90% sure they just use a user chosen “highlight color.” (Maybe Gnome as well?) But cancel or delete or similar things should probably be red or another color that signals “Stop.”

    I’ve always thought Bootstrap, the web design library, has a good set of base colors. Red means danger. Light blue means info. Green means yes or success. Yellow means warning. Other buttons are a darker blue — basically the highlight color. (Not saying they chose the best version of those colors. Just that the general idea is consistency and what users most naturally expect.)






  • I prefer the PS5/SteamDeck joystick layout to the Xbox/Switch layout but I’m addicted to back paddles now — I even got 3rd party joycons for Switch that have two (and also are as thick as the Steam Deck so it feels familiar when I jump over to play Zelda or whatever).

    They’re BINBOK controllers and have been great for my needs in handheld mode. The back paddles aren’t fully programmable and I think there’s some features missing but nothing I really notice. And they’ve probably lasted longer than the official Joycons.

    What I’d really like is a controller that’s basically just the deck without a screen.


  • Probably because Windows is best suited for games and cookie-cutter corporate applications while basically every supercomputer, cluster, etc. runs Linux. Professors aren’t usually running games or cookie-cutter business software so why not? If your one-off, experimental research code is going to ultimately be run on a more powerful system running Linux, why write it on Windows and waste time debugging once you try to run it for real?







  • When I was a kid in the 80’s and 90’s, you only owned a few games if you had an NES or SNES (or Sega equivalent) even if you rented/played a lot of them. So, I got insanely good at the few games I owned. After I beat Street Fighter II with every character on the highest difficulty, I decided to beat the game using only one button (plus the D pad, obviously). Finally did it with Chun Li and X button.

    With Super Mario World, the hardest personal challenge I did was beating every level except the switch blocks. There’s a bunch of secret exits where switch blocks are supposed to be the way. It took a lot of cape+blue Yoshi shenanigans to get that one done.

    Now that I’m old (or least older) and games are way longer, my biggest accomplishment is actually finding time to play a game all the way through, much less do side quests. I made time for BoTW, Horizon Zero Dawn, Nier: Automata, and Hades. But if I stop playing a game for awhile, I forget all the controls and that’s the end of that game.