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Joined 1 year ago
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Cake day: June 17th, 2023

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  • As much as I like Firefox/Librewolf, Vivaldi still has the upper hand in UI/UX. Workspaces, more feature-rich sidebar, one-click access to recently closed tabs right there in the tab bar, speed dial, tab stacks and other QoL stuff that makes just enough difference for me that I can’t really daily-drive any other browsers. Until FF reaches feature parity (it’s getting close, but still isn’t quite there yet) I don’t see myself migrating anytime soon. Quess I’ll just need to rely more on AdGuard DNS and Vivaldi’s built-in adblocker if uBlock becomes neutered on Chromium…


  • Windows 11 is easier on the eyes and easier to use. We took the best elements of Windows 10 and refined them to create a soothing place to work and play.

    Nah, no, hiding basic stuff behind bazillion clicks in nested menus deeper than hell is not “easier to use”.

    Wake on approach. Lock on leave.

    Windows 11 can automatically wake up when you approach and lock when you leave.

    Why would I want that on a desktop that needs to do work even when I’m AFK? My PC doesn’t even have a password on it—because if a stranger gets access to it, something has already gone horribly wrong and a burglar seeing my furry pics is the least of my problems🤪

    3D spatial sound

    This technology makes it possible for you to perceive the sources of sound in games. 3 It requires compatible headphones and is available on both Windows 10 and 11.

    I don’t use headphones and I already have a bangin’ good surround sound setup with 18" sub and tactile transducers.

    Smart App Control

    Exclusive to Windows 11 is Smart App Control. It provides a layer of security by only permitting apps with good reputations to be installed. Only available on the latest version of Windows 11.

    Why the fuck would I want that? I and only I get to decide what programs have the priviledge of getting installed and what don’t. I bet M$ will deny “good reputation” to harmless code injection mods for games (SKSE/OBSE et al, ENB) because these are basically hacking while allowing data-stealing privacy nightmares like Discord app.












  • Used to play strategy games quite a lot 20 or so years ago. AoE, Homeworld, Red Alert. But I never got very deep into them.

    The main reason I don’t like strategy games anymore is that most of them simply boil down to micromanagement and actions-per-minute. That is not how my brain works. I hate micromanaging and multitasking. I love planning tactics, doing recon and analyzing the situation (as long as I don’t have to do statistical analysis with spreadsheets for that), setting goals and executing plans.

    Best strategy game I’ve ever played? X3: Terran Conflict. Once you set your plans in motion everything works pretty much automatically—you don’t have to order your traders or military forces around constantly or set up product batches in your factories manually. You set up parameters by which your assets work, and aside from occasional tweaking and optimization you leave them to their own devices. Instead you concentrate on the actual grand strategy or a single battle at hand or putting out some random brushfire that needs your attention without the worry about your “villagers” standing around idle because they can’t figure out there’s a fresh patch of fish 100 meters to the left.

    Plus you’re there, in situ, as an actual participant in the world, not an abstract godhand hovering over the map. First-person strategy. Commanding two task groups steamrolling through a sector from the bridge of your cruiser, sipping coffee as turrets put on a massive fireworks around you is epic.



  • You’re not alone. I’m in the same spot. I love the humor of Fallout and I really liked the TV series; I have played Morrowind, Oblivion, more Skyrim playthroughs than I can remember but I bounced off FO3 pretty hard. For me it was the dreary environment and overall decay of the world.

    People in FO3 just didn’t seem to care much about their living conditions and this doesn’t seem like what would happen in actual post-collapse society. People in general love surrounding themselves with art and beauty, rusty scrap metal shacks wouldn’t be around two centuries after the bombs drop. Earthship, stucco and clay bricks are low tech but can be made very pretty and livable. Murals and paintings made using various pigments, colorful textiles, basreliefs, carvings and sculptures of ceramic, wood and stone would be everywhere, sprinkled with surviving pre-war artifacts that’s been restored, maintained and cherished with pride.

    Plant life would also recover quite fast and be lush in a post-atomic war world—Chornobyl is a prime example how nature claims back human-abandoned land just decades after a nuclear event. Deserts in FO should not be all dreary brown misery; there would be a thriving ecosystem of both flora and fauna. Two centuries is enough time for the most dangerous radioisotopes to decay away and you wouldn’t really find places where radiation would stop wildlife reclaiming the land. More mutations and birth defects, yes, but life will find a way.

    And this overall miserable representation of post-apocalyptic world is the reason FO games never really clicked for me even though the satire and tone hit the spot.