• 14 Posts
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Joined 11 months ago
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Cake day: December 18th, 2023

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  • It is the same, but I appreciate it may not seen that way. It is to do with how it is designed. If you cut a tree block, leaves around it are converted to orphans. Orphans decay.

    Historically all leaf would consider decaying and performance wise in leafy areas, it was horrific, so it was changed to this. It seems the leafs aren’t correctly orphaned when the tree was cut. If you press debug (f5), you can see the technical name of the node you’re pointing at. If you cut tree, it changes to the leafname_orphan. These can decay. My assumption is the ones not decaying were not orphaned and won’t have orphan in their technical name.













  • No chance. Games will only grow. With so many good free engines, I cannot see people stopping making games.

    I think with hardware, people bought PCs during the pandemic, and after (when GPU’s became available), and after that, they had done their hardware refresh. Some of the bump from the year 2022 was likely because of people finally being able to get hold of their hardware. Because of the backlog catch up, 2023 would inevitably be a drop. Now they have a PC, the only question is whether you need a better monitor to support the hardware, and that would explain the growth of it now.

    The only thing happening in the games industry is layoffs due to high interest rates. If interest rates are 2% and you make a 5% ROI, you make a profit. If interest rates are 8%, you’re making a loss, so investment in games or any software ain’t great at times of high interest. It’ll likely bounce back as interest rates drop. I just hope more jobs are built within the indie sector rather than AAA.