I think it’s is not aimed to protect against potential attacks, this is aimed at a developer using/writing modules of code. This is not a security guard
openpgp4fpr:2a420f2982e589326ca49d1b0644b87ed144c988
I think it’s is not aimed to protect against potential attacks, this is aimed at a developer using/writing modules of code. This is not a security guard
Also allows you to use hardware acceleration for inference. Quite a comprehensive set of tools actually, also the new revamped UI is on the horizon with version 0.14
In a game that is production ready you would be going through individual assets with the person who designed them and you’d establish when to spawn and despawn them. As designers tend to go crazy and not worry about memory at all, I tend to guide them to think about memory availability in a particular scene. Really depends on the game you’re making though
Yeah I can make a list of features that I’d like to have and annoyances that exist now, but I wouldn’t call it stuck in a single monitor paradigm either. Depends on what your needs are I guess!
JetBrains IDEs can be easily configured for multi monitor setups. I use Rider daily and have a couple layouts saved for different purposes that make full use of 3 monitors, never really had a problem with it. Can you be more specific about what you want to achieve?
Yeah it’s a ci/cd runner, using a tool called “act”. I self-host forgejo and the runner is a docker-in-docker container, but one could set it up with the public forgejo as well. It’s pretty neat!
Did exactly this recently and it’s been quite good. Forgejo-runner was a bit tricky to setup but overall a great experience.
It’s a reader assistance, some paid for tool that highlights parts of a word, can’t recall what it’s called…
Can’t you just install the extension (vsix is the file extension I think) package manually in vscodium?
Double Commander is also worth mentioning