Legend of a board, I still have mine in a cupboard.
Legend of a board, I still have mine in a cupboard.
Personally if there’s no technical reason for a game to be exclusive, then I just want that game to be freely available for people to buy on their platform of choice that has the features they want, or supports their values. Personally, I would prefer to see a GOG release over Steam, as I highly value that they allow me to actually download and own my game installers, they have done amazing work making older games playable and accessible on modern systems.
There’s no technical reason for Alan Wake 2 to be an Epic exclusive, it’s simply that Remedy got a financial incentive up front from Epic to release that way. This isn’t Epic trying to compete with other game platforms, but rather betting that by being the only platform to offer the game will be sufficient to attract players.
This has all played out before with other publishers pulling their games from Steam and releasing on their own platforms (Origin, uPlay etc), but both have vome.back as players will simply go and play something else rather than flock to another games.platfork.in which they have no investment. It’s something that even Sony has seen the light on and why we are now seeing historically console exclusive properties coming to PC like God of War and Last of Us.
Steam may be the biggest game in when it comes to games distribution, and monopolies are bad, but to advocate for Epic Games of all companies as an alternative is a weird position to take.
Apparently they’re not making enough profit on Epic to avoid taking a loan from Tencent.
Personally, I object to Epic using purchased exclusivity as a tool to gain market share, and refuse to capitulate to that approach when there’s so many other games to play. If they truly.want to compete with Steam then actually make their marketplace competitive with more social and community features that Steam offers.
Another thing that would help is not releasing one of your most anticipated and subsequently well received games in recent memory exclusively on Epic. Still waiting for Alan Wake 2 to release on Steam or Gog guys…
Directed by Sean McNamara, the artist behind 3 Ninjas: High Noon at Mega Mountain, Cats & Dogs 3: Paws Unite, and Baby Geniuses and the Treasure of Egypt and its follow-up Baby Geniuses and the Space Baby, Reagan
Perfect.
“I can’t see how they DQ’d us but I’m sure there’s a reason, which makes me nervous."
oof
Speaking to the Mirror about the Arizona speech this weekend, Farage said he was honouring a longstanding commitment “because I am not the sort of person who lets people down, otherwise you get a terrible reputation”
Oh yes, that’s how.
Interesting, I’m not using unlock in chrome on my phone so I’m not sure why it’s not showing up.
Really? I just checked and it’s not there for me viewing on Chrome for Android. Sorry mate.
What is even the point of this article if it doesn’t link or include the referenced side by side. Entertainment Weekly are awful for click-baity articles like this.
Sure, I get that, and if it was the first game from an indie developer that would make sense, but for a game from Valve who have extensive resources, talent and experience it definitely seems like a poor introduction to the game.
Played about 5 minutes when a friend invited me and uninstalled, thought it might be interesting if the shooting mechanics were tight but it feels like a port of a console shooter to PC circa 2010. Really disappointing this is what we get from Valve.
Who is proposing that wind energy alone needs to entirely replace fossil fuel usage? Also, when are those 4 weeks of the year when all wind everywhere stops? Can’t take anything in that article seriously when they’re making such hyperbolic statements. I guess if we can’t immediately and completely switch from fossil fuel to renewables without any changes to our current lifestyle we are better off continuing with the status quo until we slowly cook the planet.
For me personally, Velious was the last expansion that still felt like “classic” EverQuest. Luclin introduced some pretty significant changes such as The Nexus and The Bazaar, that for me really impacted how the game world felt. If Quarm is just up to Kunark then it would definitely be worth playing there as well.
For that classic EverQuest experience come join Project 1999: https://www.project1999.com
That was really good. It’s something I hadn’t given any thought to , but the fact that First Person Shooter didn’t exist as a term when Doom released, it was interesting seeing the progression. I remember as a kid referring to Heretic and Hexen as Doom-clones, but wasn’t really cognizant of the term as it fell out of use in favour of other descriptions.
The big issue for long term storage and exposure to moisture is hydrolysis, in which over time water molecules infiltrate and alter the polymer chains of the filament, causing the mechanical properties to degrade. Hydrolysis is, to the best of my knowledge, not reversible by simply driving the filament as the water molecules become incorporated into the polymer chain.
That said, simply storing your filament in your vacuum bags and tossing in some dessicant pouches before you seal it should drastically increase the time you can store filament before running the risk of it degrading noticeably.
Personally I just have a large plastic bin with a rechargeable dessicant device that keeps things relatively dry and I haven’t had any issues storing filament long term.
I enjoyed it overall, but I feel like the >!Steel Brotherhood storyline!< was probably the weakest part. Walton Goggins was excellent though, and feel like he definitely nailed it.
This seems like the kind of change you would make before announcing another bigger change that you expect will attract significant uproar from the users.