• 17 Posts
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Joined 20 days ago
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Cake day: March 16th, 2025

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  • Nightreign kinda’ scares me, I’ll be perfectly frank.

    It’s hard not to look at it as a response to Space Marine 2 and Helldivers 2’s success as online comp-stompers. Which isn’t necessarily a bad thing, FromSoft always put out at least thought-provoking and engrossing (if not downright brilliant) games in terms of mechanical refinement and gameplay.

    But that stench of chasing trends is all over this project to my nose. Add to that Bloodborne’s doomed console-exclusive future (which is a decision I still thoroughly cannot comprehend, because it sure as hell isn’t driving console sales anymore, not even with the Remaster), and I start getting worried about the possibility that FromSoft will end up as just another name on the memorial wall of nuked game developers…








  • latenightnoir@lemmy.blahaj.zoneto196@lemmy.blahaj.zoneRule
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    3 days ago

    Seriously, human existence is a collective learning experience, Stagnation started rubbing its hands with perverse delight the instant we forewent vulnerability and openness for excesive individualism.

    Edit: I still don’t know how to adequately open up to someone else, after a decade of trying to figure it out. After being raised to be a soulless performance machine and being surrounded by people who cave in to the grindset, I don’t know what it means to be open and vulnerable with another person.

    And it sucks so much long-term, I can feel it as though I’m being held back several grades, like I’m completely missing the point of my own lived experience and have no idea what to do with it, because I don’t have the framework of a big picture atop which to analyse things, and I think that framework would be having enough perspectives which aren’t my own in my life.

    I’ve finally understood what Alan Watts said, that we can’t know ourselves unless we have other people around to help us see who we aren’t. It’s because we know too well who we are, but not knowing who we aren’t, that’s like trying to understand fire without knowing ice.








  • Every other game: just give players an access point for the creation menu and let them UI themselves to perfection

    DS2: put a random coffin on a beach at the back of the tutorial area, surround it with a billion minibosses, and have that change their sex if they get into it. Oh, and don’t tell the player anything about it, let’s count the minutes before they realise!

    I mean, do I really need any other reason to love that game to death? No! No, I don’t!



  • You don’t need to assume that it isn’t a tragic familial background, either. Or any other sort of trauma/condition which would push one to close off. Throwing the “soulless” label aroud willy-nilly is just an extension of abusing the “narcissist” moniker. It prohibits any nuance and facilitates unjustified suspicion.

    Yes, there are sociopaths who can be considered soulless. But just because one is odd does not intrinsically mean one is soulless. There’s a plethora of other potential reasons.

    Plus, don’t forget, oddity is in the eye of the beholder in the first place. My odd may be completely different than your odd.