macabrett [comrade/them, any]

  • 25 Posts
  • 63 Comments
Joined 2 years ago
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Cake day: August 30th, 2022

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  • There was a brief moment where I thought video games had to program every possible combination of pixels so it could react appropriately to what I was doing at any given time in a game. I had no idea how things rendered. I didn’t know they were individual sprites that animated separately. Thought it was all just one big thing and they had to draw every single possibility with nothing dynamic going on.

    Then I played Wolfenstein 3D on PC and realized how impossible that would be in 3D. Funnily enough, those little pocket games they had in the 80s and 90s like Game & Watch kinda were doing exactly what I thought every game was doing, but they were much simpler games for a reason.


  • It’s well written and the world feels truly alien. There’s a lot of freedom in what you’re capable of if you put your mind to it. Like you can cast spells that will let you jump across the entire map in one go. You can levitate over mountains. You can enchant a pair of daedric gauntlets that have a single fireball charge that will engulf an entire town. The world is full of mysteries and NPCs. The guilds feel more fleshed out, because they actually are in conflict with one another. For instance, a thieves guild mission could lock you out of another guild entirely. Joining one of the three great houses will lock you out of the other two. There’s a much greater variety in equipment. Quests can have a lot more text, because every line doesn’t have to be voiced. There’s wild stuff like literal Gods roaming around some of the cities.

    It just feels more fully realized for me.

    I’m sure it’s hard to pick it up for the first time these days, because the combat is odd. It’s first person, but every attack is also still a dice roll under the hood. Just because you were close and your cursor was on an enemy doesn’t mean they’ll be hit. I think that’s the primary thing that will turn off newcomers. Sorry about the rambling post, I’m not great at describing why I enjoy something and I also fully acknowledge there’s an element of nostalgia with me and Morrowind.



  • Every Bethesda RPG since Morrowind is less interesting than the last. I think Starfield is incredibly bland in my experience so far. At its core, its got all the systems of any Bethesda game in the past two decades, but you can’t even get the experience of finding cool things on the path to a mission because most of the exploration is done through a menu with planets and when you land on the planet, the only interesting thing around is your objective. It does a lot of things No Man’s Sky does to pad out the typical Bethesda stuff, but it does all of that worse than No Man’s Sky. I’m having an… okay time with it, but it’s probably my least favorite game they’ve put out. Which has been true every time they’d put out a game since Morrowind.







    • Prince Daddy & The Hyena S/T
    • Viagra Boys - Cave World
    • Wu-Tang - 36 Chambers
    • The Falcon - Unicornography
    • illuminaties hotties - Let Me Do One More
    • Cat Heaven - Fear of a Cat Planet
    • Bomb the Music Industry - Get Warmer
    • Vial - Loudmouth
    • Ceschi - This Guitar Was Stolen Along With Years of Our Lives

    idk I kinda only listen to albums all the way through, never got into listening to songs by themselves. My list is 100% recency bias, I kinda go in waves with albums