You could look at the requests coming from your machine to see if it’s directly querying the site or sending a query to the third party server to fetch the details.
My hunch would be it’s a local request but it’s easy enough to confirm.
You could look at the requests coming from your machine to see if it’s directly querying the site or sending a query to the third party server to fetch the details.
My hunch would be it’s a local request but it’s easy enough to confirm.
Keep an eye on them, they drop new stuff semi-regularly. It’s all handmade so not constantly fully stocked.
so i had a crack at fixing it and got it to compile, obviously unable to test it functionally. I’ve pushed the code here.
I noticed you’re not actually using the joystick features since you’re reading the analog pins manually (btw, you should read them once per scan instead of in every if statement). so i just removed all the joystick code and the JOYSTICK_ENABLE = yes
. i’m not sure what exactly you’re trying to do but what I’ve got builds and doesn’t remove any of the functional code, so see how you go from there. I don’t know much about using the joystick feature in QMK so I can’t really advise on how to use it instead of what you’re doing, but as it stands you seem to not be utilising it anyway.
Good luck. if you’re stuck, maybe try going to the QMK discord and explaining what you are trying to achieve and see what people say there. Be careful not to assume the implementation and ask the wrong question, describe what you want to achieve at a high level and see what they advise to implement it (see the XY problem)
i don’t think you need to include config_common.h
, that’s just a convention for when there are multiple revisions of a keyboard but most of the stuff is common.
as for the other code, try removing things until you get it to compile and start adding it back. it looks like the problem could be happening inside some macro expansion or something. i think it would help to format your code a bit to make it easier to follow, there’s not really a need for the switch statement with only one case, etc. use consistent indentation, and such.
your compilation errors now just seem to be because of mismatched braces. you have an extra closing brace in keymap.c
before the xPos = analogReadPin(B4);
as well as after the intended close of the matrix_scan_user
method.
For the joystick part, do you have JOYSTICK_ENABLE = yes
in your rules.mk
?
For this you need an analogue sensing mechanism such as hall-effect sensors (as Wooting use). You can see some open-source reference designs for PCBs, Firmware, and switches using hall-effect sensors on riskable’s github to get you started. Technically you should be able to make a PCB like this and then use the same “switches” that Wooting use, though idk where they source them.
I’m not sure but I don’t think optical switches have that ability either, you’re either breaking the beam or you aren’t.
Wooting uses hall-effect sensors and MX-compatible “switches” that have a magnet in the plunger. The set and reset thresholds can be set in software/firmware.
So it can be done with hall-effect switches but not with mechanical switches as you say.
Ergos can be actually relatively cheap. That’s why I’ve spent god-knows how much and have like 30 of them.
It’s a nonsensical statement to us programmers too.
I’m pretty sure that’s a claw44
Does your keyboard have asymmetric halves? The left having 7 columns and the right having 6? As the other commenter pointed out you have defined 6 columns but your layout macro in eiris.h
has 7 elements for the left hand. I think the way to solve it is to define it as 7 columns, add NO_PIN
to the end of MATRIX_COL_PINS_RIGHT
and then just add XXX
to the end of all the rows for the right half in your layout macro in eiris.h
.
This is outlined in the documentation
You might want to have a browse of !ergomechkeyboards@lemmy.world as well as the subreddit. Within that budget the best bet is likely something DIY. Though there is a middle ground with vendors offering build services and kits that are hot-swappable, turning “building” into “assembling”.
Have a look at some popular choices and lists likes in the EMK wiki that I put together.
A lot of people seem to not understand what a fallacy is. They think that if something is fallacious then it is necessarily false, which ironically is a fallacy in and of itself (the fallacy fallacy). All that a fallacy is is an argument that does not logically follow from the starting axioms and the conclusion. Slippery slopes are predictions, sometimes accurate ones, but it does not necessarily follow that some of a thing leads to more of that thing, thus it is a fallacy.
Generally yes, for keyboards without a number row we will tend to use some combination of those kinds of tricks. In the past I’ve had numbers on the homerow under an fn key (note that said fn key is on a thumb key so easier to press than the standard location for fn keys on regular keyboards). Currently I have a number row as vertical combos on my Sweep (34 key low profile split). So q+a = 1, w+s = 2, and so on. As well as a numpad on one half under a fn key (we call these layers). So for long strings of numbers I use the numpad layer, for short ones I use my “virtual number row”.
However, I got here gradually, my first split was a keebio Iris (which has a number row) and have gone progressively in the direction of smaller ones. There are a good number of numrow inclusive splits out there. Some examples:
Splitkb.com is due to release the Elora (Kyria, but with a number row) Any Day Now™️
On foot pedals, I have a stack of them but haven’t got around to making use of them in any projects yet. Others have
Most of the time it’s not exactly useful and some of the positions are awkward (e.g. 8, 9, 10), counting to 31 on one hand is maybe useful.
More useful IMO is counting in base 6 and treating each hand as a single digit. i.e counting to 35 on 2 hands without awkward fingerings. Better than 10, less awkward than binary.
Even with AI models that can identify that there are birds in the picture. Having it decide with accuracy that the picture is of a bird is still a hard problem.
Punish people for things they have no control over. You’re a smart one.