It was a big team that made that game. I know there were 6 full time writers for most of the development, and a pretty substantial art team as well. I don’t expect them to be able to fully recapture that lightning in a bottle that was Disco Elysium, but there was some pretty substantial talent working there. It’s certainly not a given, but it’s pretty reasonable to hope they can do something great.
Some of them even have it on all of the doors. It’s not very helpful if they hide it somewhere you’ll never find it if you didn’t memorize the entire owner’s manual though.