Joe Klemmer@lemmy.myserv.one · 3 months agoGameMaker Gets a New Code Editorplus-squaregamefromscratch.comexternal-linkmessage-square0fedilinkarrow-up122arrow-down11
arrow-up121arrow-down1external-linkGameMaker Gets a New Code Editorplus-squaregamefromscratch.comJoe Klemmer@lemmy.myserv.one · 3 months agomessage-square0fedilink
Lars@lemmy.studioEnglish · 3 months agoFloating UI (health bars, text labels, ...) - World space or screen space?plus-squarewww.youtube.comexternal-linkmessage-square0fedilinkarrow-up112arrow-down10
arrow-up112arrow-down1external-linkFloating UI (health bars, text labels, ...) - World space or screen space?plus-squarewww.youtube.comLars@lemmy.studioEnglish · 3 months agomessage-square0fedilink
mac@programming.dev · 3 months agoDemystifying 3D Character Rigging for Gamesplus-squarewww.artstation.comexternal-linkmessage-square0fedilinkarrow-up112arrow-down12
arrow-up110arrow-down1external-linkDemystifying 3D Character Rigging for Gamesplus-squarewww.artstation.commac@programming.dev · 3 months agomessage-square0fedilink
HornofBalance@mastodon.gamedev.place · 3 months agoHorn of Balance - an indie 2D zelda-likeplus-squarecdn.masto.hostimagemessage-square3fedilinkarrow-up156arrow-down11
arrow-up155arrow-down1imageHorn of Balance - an indie 2D zelda-likeplus-squarecdn.masto.hostHornofBalance@mastodon.gamedev.place · 3 months agomessage-square3fedilink
Ategon@programming.devM · 3 months agoScreenshot Saturday!plus-squaremessage-squaremessage-square1fedilinkarrow-up117arrow-down11
arrow-up116arrow-down1message-squareScreenshot Saturday!plus-squareAtegon@programming.devM · 3 months agomessage-square1fedilink
Joe Klemmer@lemmy.myserv.one · 3 months agoWe're in the era of the perennial game: plan accordinglyplus-squarewww.gamesindustry.bizexternal-linkmessage-square1fedilinkarrow-up118arrow-down11
arrow-up117arrow-down1external-linkWe're in the era of the perennial game: plan accordinglyplus-squarewww.gamesindustry.bizJoe Klemmer@lemmy.myserv.one · 3 months agomessage-square1fedilink
Electric_Druid@lemmy.worldEnglish · 3 months agoI'm finally putting out a demo after 4 years of development on my indie game.plus-squarewww.youtube.comexternal-linkmessage-square4fedilinkarrow-up147arrow-down10
arrow-up147arrow-down1external-linkI'm finally putting out a demo after 4 years of development on my indie game.plus-squarewww.youtube.comElectric_Druid@lemmy.worldEnglish · 3 months agomessage-square4fedilink
baritone_edge@lemmy.mlEnglish · 3 months agoGame Mechanic Idea: Peripheral Hallucinationsplus-squaremessage-squaremessage-square2fedilinkarrow-up110arrow-down10
arrow-up110arrow-down1message-squareGame Mechanic Idea: Peripheral Hallucinationsplus-squarebaritone_edge@lemmy.mlEnglish · 3 months agomessage-square2fedilink
baritone_edge@lemmy.mlEnglish · 3 months agoGame Idea: Origami The World-Folding Puzzle Platformerplus-squaremessage-squaremessage-square2fedilinkarrow-up17arrow-down10
arrow-up17arrow-down1message-squareGame Idea: Origami The World-Folding Puzzle Platformerplus-squarebaritone_edge@lemmy.mlEnglish · 3 months agomessage-square2fedilink
mac@programming.dev · 3 months agotairu - an interactive exploration of 2D autotiling techniquesplus-squareliquidex.houseexternal-linkmessage-square0fedilinkarrow-up17arrow-down10
arrow-up17arrow-down1external-linktairu - an interactive exploration of 2D autotiling techniquesplus-squareliquidex.housemac@programming.dev · 3 months agomessage-square0fedilink
ylai@lemmy.mlEnglish · 3 months agoIndie developer has a plan to keep parts of his game secret, even from data-minersplus-squarewww.gamefile.newsexternal-linkmessage-square38fedilinkarrow-up148arrow-down11
arrow-up147arrow-down1external-linkIndie developer has a plan to keep parts of his game secret, even from data-minersplus-squarewww.gamefile.newsylai@lemmy.mlEnglish · 3 months agomessage-square38fedilink
NoOnesLazyInLazyTown@beehaw.orgEnglish · 3 months agoIntroducing Star Chasers!plus-squarebeehaw.orgimagemessage-square0fedilinkarrow-up16arrow-down110
arrow-up1-4arrow-down1imageIntroducing Star Chasers!plus-squarebeehaw.orgNoOnesLazyInLazyTown@beehaw.orgEnglish · 3 months agomessage-square0fedilink
Ategon@programming.devM · 3 months agoScreenshot Saturday!plus-squaremessage-squaremessage-square2fedilinkarrow-up117arrow-down10
arrow-up117arrow-down1message-squareScreenshot Saturday!plus-squareAtegon@programming.devM · 3 months agomessage-square2fedilink
Joe Klemmer@lemmy.myserv.one · 3 months agoFlutter takes the stage at GDCplus-squaremedium.comexternal-linkmessage-square5fedilinkarrow-up116arrow-down11
arrow-up115arrow-down1external-linkFlutter takes the stage at GDCplus-squaremedium.comJoe Klemmer@lemmy.myserv.one · 3 months agomessage-square5fedilink
Ategon@programming.devM · 3 months agoScreenshot Saturday!plus-squaremessage-squaremessage-square4fedilinkarrow-up121arrow-down11
arrow-up120arrow-down1message-squareScreenshot Saturday!plus-squareAtegon@programming.devM · 3 months agomessage-square4fedilink
bugsmith@programming.dev · 3 months agoWatt-Wise Game Jamplus-squarewattwise.gamesexternal-linkmessage-square0fedilinkarrow-up18arrow-down10
arrow-up18arrow-down1external-linkWatt-Wise Game Jamplus-squarewattwise.gamesbugsmith@programming.dev · 3 months agomessage-square0fedilink
Alex@programming.dev · 3 months agoDwarf Fortress creator blasts execs behind brutal industry layoffs: 'I think they're horrible… greedy, greedy people'plus-squarewww.pcgamer.comexternal-linkmessage-square19fedilinkarrow-up1236arrow-down12
arrow-up1234arrow-down1external-linkDwarf Fortress creator blasts execs behind brutal industry layoffs: 'I think they're horrible… greedy, greedy people'plus-squarewww.pcgamer.comAlex@programming.dev · 3 months agomessage-square19fedilink
popcar2@programming.devEnglish · 3 months agoThe Mirror - A Godot fork meant to rival Roblox/UEFN just went open sourceplus-squarewww.themirror.spaceexternal-linkmessage-square6fedilinkarrow-up171arrow-down17
arrow-up164arrow-down1external-linkThe Mirror - A Godot fork meant to rival Roblox/UEFN just went open sourceplus-squarewww.themirror.spacepopcar2@programming.devEnglish · 3 months agomessage-square6fedilink
Ategon@programming.devM · 3 months agoScreenshot Saturday!plus-squaremessage-squaremessage-square2fedilinkarrow-up112arrow-down10
arrow-up112arrow-down1message-squareScreenshot Saturday!plus-squareAtegon@programming.devM · 3 months agomessage-square2fedilink
Gamma@beehaw.orgEnglish · edit-24 months agoPrototyping to a Simulated Colony of Ant Peopleplus-squareyoutu.beexternal-linkmessage-square1fedilinkarrow-up19arrow-down12
arrow-up17arrow-down1external-linkPrototyping to a Simulated Colony of Ant Peopleplus-squareyoutu.beGamma@beehaw.orgEnglish · edit-24 months agomessage-square1fedilink