Yeah, for me part of the fun of Yu-Gi-Oh was having really cool cards in your deck that was a big moment when you summoned them (I was a kid, times were simple)
But now newer decks summon and tribute like 8 monsters in a single turn, it’s outrageous, and if you don’t know every card by heart you’ll just be stun locked trying to figure out why you got destroyed
That’s why I prefer to play legacy decks if at all
It’s why I’ve found board games designed as deck builders a lot more fun. Everyone is vying for the same cards so it’s more about how you make your deck and involves strategy during play rather than lucky draws.
Star realms is a pretty fun example of this. Dominion is another, although doesn’t really feel quite the same as a deck builder.
Yeah that’s exactly it, or even a combination of just a handful of cards to combo a cool effect, but it was like 6 cards total, and it took like 10 turns to maybe pull out
Yeah, for me part of the fun of Yu-Gi-Oh was having really cool cards in your deck that was a big moment when you summoned them (I was a kid, times were simple)
But now newer decks summon and tribute like 8 monsters in a single turn, it’s outrageous, and if you don’t know every card by heart you’ll just be stun locked trying to figure out why you got destroyed
That’s why I prefer to play legacy decks if at all
It’s why I’ve found board games designed as deck builders a lot more fun. Everyone is vying for the same cards so it’s more about how you make your deck and involves strategy during play rather than lucky draws.
Star realms is a pretty fun example of this. Dominion is another, although doesn’t really feel quite the same as a deck builder.
Yeah that’s exactly it, or even a combination of just a handful of cards to combo a cool effect, but it was like 6 cards total, and it took like 10 turns to maybe pull out