Personally I’m really obsessed with the lore in Fire Emblem: Three Houses
The Expanse.
I love the idea of sovereign nations Earth and Mars, and the political conflicts of not just diferent people, but different people living in different atmospheres, unlike different nations on earth, the difference between a Earther’s and Martian’s live is so different: Gravity, Breathable Atmosphere, the Ocean.
Also there are people that live outside of the planets in space stations that have never experienced a planet’s gravity and their bodies and unable to survive on planets. The story expands to other star systems.
Its originally a book series but it has been adapted into TV, although they canceled the TV series before it was finished :(
But still worth a watch tho, the politics is more fun than irl politics.
You know, I’ve always liked the Avatar:TLA’s worldbuilding
Most recently, Frieren: Beyond Journey’s End, had great world building and character development.
Delicious in Dungeon/Dungeon Meshi by Ryouko Kui.
It has wonderful world building introducing it slowly over time without info dumping, or better said, there is a nerd in the world info dumping on his friends, who don’t always appreciate it =D
I really loved Magnamund, the world setting for Joe Denver’s Lone Wolf adventure books and their later novelizations.
serious answer: Discworld. every storyline starts out completely separate but through the years they wove together into a world rushing headlong into a new age.
shitpost answer: ace attorney. eat your hamburgers, Apollo.
BattleTech/mechwarrior. I think it started as a tabletop game? Lots of media came from it, and video games pop up every few years starting in 1989.
https://en.wikipedia.org/wiki/BattleTech
The series began with FASA’s debut of the board game BattleTech (originally named Battledroids) by Jordan Weisman and L. Ross Babcock III and has since grown to include numerous expansions to the original game, several board games, role playing games, video games, a collectible card game, a series of more than 100 novels, and an animated television series.[3]
I’ve enjoyed the world building of the Warhammer 40k setting.i started out with the models in high school and moved into the books to not have to deal with sweaty, agro nerds wanting to rules lawyer the game into no fun. So many interesting stories set in the grimdark universe, and a ton of great characters to follow.
Peter F Hamilton is another good one, though his world building is rather dense. Hell tell you all about how the roads on some alien world are enzyme bonded concrete or how the magic paths traverse entire worlds and systems. Definitely not for everyone, but the audiobooks are great (John Lee has such a soothing voice) and I’ve heard them so many times they make a great media to fall asleep to when I’m traveling.
The original StarCraft and Brood War. I’ve always hoped a movie would be made about the story/lore but hollywood doesn’t exactly have a good track record with turning games into movies.
I still remember the first time I played StarCraft and watched the intro movie, when the battle cruisers left it blew my child mind.
Magic: the Gathering.
It churns out a ton of unique settings and ideas for worlds.
Chinese xianxia and wuxia shows. I’m a brown person from the American southwest who grew up with mostly European mythology and fantasy stories. Learning about a very different world of myth and lore has been endlessly fascinating and exciting for me. I even homebrewed a ttrpg around it so I can share some of the cool concepts and stories I have learned.
In your opinion what are this genres masterpieces or best introductions?
The Expanse or First Law
I’ve never heard of First Law, but it being mentioned alongside the Expanse is reason enough for me to check it out
10/10 recommend. I’m 6/9 through the expanse and on 7/10 with Joe Abercrombie. (these are number of books, not ratings)
Joe’s books are great. After the first trilogy, it’s 3 stand-alone and a compilation of short stories. So if you don’t love his stuff (if you liked the expanse you will) you can be done after the First Law Trilogy
My lemmy username is directly related to the First Law Trilogy
Dune is incredibly unique. Scifi without computers and genetic magic. All politics. The books are outstanding.
Caves of Qud was my first contact with post post-apocalypse. Can’t even begin to convey how strange and magical everything feels in that universe.
The latter books are just weird with all the sexual imprinting and other weirdness which sounds more like written by a horny teenager than an adult.
LotR - it’s really fucking hard to top especially when Tolkien was pioneering the field.
DrakeNier series: Starting by red dragon falling from sky in 2000s. Through guy in medieval, postapocalyptic 3400s trying to save his sister. Ending on androids in maid suits fighting a war against machine lifeforms and preparing Earth for return of humanity, in 11945.
Also I didn’t tell about origins of the dragon, because I haven’t played Drakengard series yet.