simple@lemm.ee to Games@lemmy.worldEnglish · 2 days agoFrostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sellwww.rockpapershotgun.comexternal-linkmessage-square130fedilinkarrow-up1322arrow-down18 cross-posted to: games@sh.itjust.worksgaming@lemmy.zip
arrow-up1314arrow-down1external-linkFrostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sellwww.rockpapershotgun.comsimple@lemm.ee to Games@lemmy.worldEnglish · 2 days agomessage-square130fedilink cross-posted to: games@sh.itjust.worksgaming@lemmy.zip
minus-squareKecessa@sh.itjust.workslinkfedilinkEnglisharrow-up1·1 day agoNever said it isn’t, I said story isn’t the thing that made it and Valve popular. I’m old enough to remember when it released, story wasn’t the focus.
minus-squareKlear@lemmy.worldlinkfedilinkEnglisharrow-up4·1 day agoI would argue the storyline was a big part of it. While barebones by today’s standards, compared to the likes of Doom, Quake or even Unreal, it was pretty amazing to have a continuous narrative throughout the game.
Never said it isn’t, I said story isn’t the thing that made it and Valve popular.
I’m old enough to remember when it released, story wasn’t the focus.
I would argue the storyline was a big part of it. While barebones by today’s standards, compared to the likes of Doom, Quake or even Unreal, it was pretty amazing to have a continuous narrative throughout the game.