For one group of four friends, their love of Crystal Chronicles’ was inseparable from their experience playing together as teenagers. So when the 2020 remaster failed to recapture their youthful experience in full, they started a project that would let them play the original game in all its glory, together, across vast distances: the Hypercube.
I remain flabbergasted there’s no simpler way to get ten buttons of input and 240p of output on a generic 32-bit ARM device with a zillion official and unofficial add-ons. Especially when you look at the unholy chain of adapters necessary for input.
Especially once you swap the console playing the game for an early-model Wii, which has been hacked to hell and back, and has Gamecube, Bluetooth, and technically USB inputs.
You could probably do it way more simply with emulation, but it seems the point of this technical exercise was to do it all with original hardware (which is pretty cool)
… wait, the Gamecubes are just used for GBA I/O? Sheesh.
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I remain flabbergasted there’s no simpler way to get ten buttons of input and 240p of output on a generic 32-bit ARM device with a zillion official and unofficial add-ons. Especially when you look at the unholy chain of adapters necessary for input.
Especially once you swap the console playing the game for an early-model Wii, which has been hacked to hell and back, and has Gamecube, Bluetooth, and technically USB inputs.
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It is nonetheless an absolute mountain of hardware to modernize a setup that could nearly fit in the pocket of period blue jeans.
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You could probably do it way more simply with emulation, but it seems the point of this technical exercise was to do it all with original hardware (which is pretty cool)