Not all that impressive for a game today, but this was basically unheard of in the 1980s and it explains how the movements were so smooth.

If you’ve played it a decent amount of times, you will recognize every movement in the live action video as it looks in the game.

Also, for those who don’t know what rotoscoping is: https://en.wikipedia.org/wiki/Rotoscoping

  • kibiz0r@midwest.social
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    7 hours ago

    I was 17 or 18 when I first learned that.

    It inspired me to buy a copy of Muybridge’s “Figure In Motion” (still on my shelf!) and scan it and use it as a base for animations for my earliest game prototypes.

    • Flying Squid@lemmy.worldOP
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      7 hours ago

      Muybridge’s motion studies are amazing! I didn’t even make the connection, but I can see it now.