We’d like to give some context to the issues the game is currently facing, what we’re doing to address them, and what you can do if you experience performance issues.
I ran this for the 1st time yesterday with an 3060 that’s only about a year old.
I will grant you I was tired after work so that’s likely a factor.
I changed no settings just fired up the 1st map.
When I zoomed in I got instant motion sickness and had to put it off.
I have vr and never had such an instant reaction to a game
I’ll tinker with it at the weekend to see if I can get it usable but if I can’t I’ll have to abandon it as a new video card is just not an option for the foreseeable.
The default settings are definitely a large contributer there. Once you change a handful, it should be better. Worth mentioning though, there is still a noticable performance drop as the city gets larger, supposedly the biggest drop is early on ie 0 population to 2000 or so, from what I’ve heard.
CityPlannerPlays has a video up for what settings are important to play. Personally I will mention that in the “advanced” settings you can change the AA to “TAA” which should be better than the others, it’s just hidden in the normal menu. I imagine DigitalFoundry will have a in-depth performance/settings video up sometime soonish, but I have no idea for sure.
Edit: if I had working eyes, I would have seen that they put their own suggestions in the steam post as well. Either way, worth checking out CPP for addition info I guess.
I had a tinker through the tutorial last night on medium. Way better but still kinda meh. Best thing I found was the fucking motion blur setting. Seriously why does a city building game need motion blur.
It’s getting there but still a ways off. I’ll look into your suggestions when I have some time thanks
I ran this for the 1st time yesterday with an 3060 that’s only about a year old.
I will grant you I was tired after work so that’s likely a factor.
I changed no settings just fired up the 1st map.
When I zoomed in I got instant motion sickness and had to put it off.
I have vr and never had such an instant reaction to a game
I’ll tinker with it at the weekend to see if I can get it usable but if I can’t I’ll have to abandon it as a new video card is just not an option for the foreseeable.
Edit. Why is auto correct so bad
3060 right?
Yep edited.thx
My previous card was an amd 280 I’m sleepy and stuck in a traffic jam
The default settings are definitely a large contributer there. Once you change a handful, it should be better. Worth mentioning though, there is still a noticable performance drop as the city gets larger, supposedly the biggest drop is early on ie 0 population to 2000 or so, from what I’ve heard.
CityPlannerPlays has a video up for what settings are important to play. Personally I will mention that in the “advanced” settings you can change the AA to “TAA” which should be better than the others, it’s just hidden in the normal menu. I imagine DigitalFoundry will have a in-depth performance/settings video up sometime soonish, but I have no idea for sure.
Edit: if I had working eyes, I would have seen that they put their own suggestions in the steam post as well. Either way, worth checking out CPP for addition info I guess.
I had a tinker through the tutorial last night on medium. Way better but still kinda meh. Best thing I found was the fucking motion blur setting. Seriously why does a city building game need motion blur.
It’s getting there but still a ways off. I’ll look into your suggestions when I have some time thanks