I’m like 8 hours in and all I’ve been doing is climbing things, skirting little ledges around buildings to see if I can get higher, and constantly using ping/distract on things on the ground.

I don’t know why. I’ve only found 2 places where I could break a window with a bat and sneak into a building, most floors and buildings seem only for show with no real interior. But… since I know breakable windows and secret entrances and shit exists I can’t stop looking for it.

I’m only level 7, but climbing high and lighting everyone on fire with technomagic is my kind of great combat. I was really surprised to find out that actually lighting people on fire until they run out of health somehow doesn’t count as killing them and they just go “downed”… so I can get the bonus from some quests for not killing, then go back with a katana and dice them up. <3

  • huey_m@reddthat.com
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    1 hour ago

    Full ninja builds are a blast. I went pure swords and throwing knives. Double jump + air dash along with Shinobi sprint and the auto cloaking perk while crouch sprinting + the relic perk that breaks combat when you cloak makes you a ridiculously mobile hit and run machine. Your mitigation by the end when mid air is guaranteed at 90% strength, so you’re taking nearly no damage as you leap into combat. Pop your sandy, slice and dice, Shinobi sprint back out. It almost trivializes a lot of the game, but it’s some of the most fun I’ve had in a combat game in a long time.

    Or if you prefer guns, all that mid air mitigation and air dashing + air kerenzikov is deadly.

  • germtm.@lemmy.world
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    42 minutes ago

    i have recently decided to revisit the game.

    my first run was a Nomad solo running at people with a shotgun.

    now i have decided to do a Corpo netrunner build with some sword melee mixed in.

    • Abyssian@lemmy.worldOP
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      5 hours ago

      I haven’t found many, but even though I’m 16 hours into the game I’ve mainly been exploring the first area. There was one in a little U shaped area full of junk sellers and stuff, building on the right walking in you could climb up ACs and balconies and find a door with no option to open it, so I just tried hitting it with a bat and that worked. Was kind of disappointed when the next 50 windows I tried did not.

      But I’m 14 hours in, level 8 and I’ve just upgraded my cyberdeck to 1+ but I have like 6 level 2-4 schematics for neuromancy things from hacking in to all the network jacks I’ve found in weird places. And 60k monies, 3 iconic weapons, and… a bunch of food and booze. Which I think I should sell since it all seems pretty worthless bonus wise.

  • Apeman42@lemmy.world
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    9 hours ago

    Just wait until you get more advanced cyberware. There are leg modules for double or charged jump. With that and the air dash ability under Reflex, you can leap like a mighty cyber-gazelle across the city, faster than many cars.

    • Cocodapuf@lemmy.world
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      3 hours ago

      You need that leg enhancement.

      It’s the only way to play the game. If you played all the way through without trying this, all I can say is you missed out.

      With the jump and the air dash you will be an unstoppable melee demon. And it will be fun.

      • huey_m@reddthat.com
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        1 hour ago

        The perk and cyberware combos that let you have near constant ~90% mitigation strength guaranteed midair is just nuts. Throw in the mid air kerenzikov and you’re practically a little flying angry cyber hornet.

    • Cyv_@lemmy.blahaj.zone
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      7 hours ago

      Yee this is how I discovered there’s an invisible ceiling eventually. But you can also climb high enough to ride on the trains in some areas so I forgive the height, especially since its real fuckin far up.

    • Abyssian@lemmy.worldOP
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      6 hours ago

      Think I jinxed myself making a post about it. I’m 14 hours in with zero issues, but since I made this post every time I start the game within 1-10 minutes the game freezes totally with the audio still playing. Trying a clean reinstall in case it was a mod, but hadn’t added anything since I started playing.

  • kender242@lemmy.world
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    9 hours ago

    Would like some advice on how to get invested in the game. Got past the tutorial into a bit more open world and I’m torn between side quests and the main quest. Worried I’ll go into some territory that I’m not prepared for.

    It’s a beautiful game. Just want to find that groove.

    • Screen_Shatter@lemmy.world
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      7 hours ago

      A lot of them you will know when you die very quickly that you’re not ready. It autosaves a lot so just load a recent save if you need to. I think the quests have recommended levels too?

      The way I did it any time I finished a mission I would just look at what was closest to me on the map and do that next… It usually worked out ok.

    • GunValkyrie@lemmy.world
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      7 hours ago

      Let me recommend playing the main story until you see the title screen. You may have done the “tutorial” but until you see the title screen you are still very much in the “intro” of the game.

    • plaztek@piefed.ca
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      8 hours ago

      Just pick something that looks interesting and go for it. The areas are level scaled now, so you don’t have to worry about wandering into a high level zone.

      • Prox@lemmy.world
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        8 hours ago

        To add to this, don’t be afraid to adjust the difficulty to your liking. Scaling is honestly GREAT for the game, but IMO normal-level combat is too easy. Higher difficulties add real threat to combat, which I think makes things much more interesting.

    • GladiusB@lemmy.world
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      6 hours ago

      I find it relaxing to not take seriously. It’s like a mix of GTA and Assassin’s Creed with beautiful graphics and a good soundtrack. The story is good, but not so good that I want to see how it ends right away.

    • Abyssian@lemmy.worldOP
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      5 hours ago

      I have the difficulty set on normal and it’s way too easy. For reference I’m in my 40s and spent my life as a mainly turn-based RPG gamer with a few things like Max Payne and Bioshock tossed in along the way.

      The only time I wandered into something I shouldn’t have was actually a very early quest you get. Cyberpsychos. I don’t know if some/most of them can be taken down easily at a lower level, but I was level 5 when I ran in to my first one… some crazy woman who had super military mods and was invisible most of the time. Tried a dozen times and got my ass beat hard without fail.

      Everything else has been cake.

      • 1984@lemmy.today
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        46 minutes ago

        It’s very common in modern games to take no damage at all in a fight. I guess people like that but it’s really boring to me. No sense of danger.

    • ChicoSuave@lemmy.world
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      8 hours ago

      Man, I couldn’t even get past the tutorials. It was all so overwhelming. The cyberware and combat I was ready for but the memory stuff was just too much. I can’t remember systems within systems and having to remember details from dreams asked too much.

      Beautiful game. Cool environment. Just too busy.

      • huey_m@reddthat.com
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        1 hour ago

        What do you mean by memory stuff? The brain dance investigations?

        Don’t sweat it and just use a guide, they aren’t really a major part of the game beyond maybe 3 story missions?

        If you mean hacking, just go with a sandevistan no hacking melee build. The game feels very different when you play it as a pure (no) hack n slash.

      • wake@quokk.au
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        5 hours ago

        The whole memory replay thing gets abandoned after you do it a couple of times until Phantom Liberty I think. I wouldn’t worry too much about that aspect of the gameplay.

  • Thomas Douwes@sopuli.xyz
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    7 hours ago

    Climbing random shit is probably just as fun as the actual gameplay for me, spending ages climbing the wall AC units and walking on the monorail tracks. There is so much broken clipping that doesn’t take much to find.

    • Abyssian@lemmy.worldOP
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      5 hours ago

      NPCs keep getting pissed at me. In that tutorial apartment part Jackie must have told me to hurry up 100 times because I was busy looting everything.

      I’ll see an openable door while trying to do a quest and be gone for 3 hours climbing shit and have no idea what I was doing when I get back. :D

      There’s a setting in one of the mod things I installed that lets you disable the auto-teleport when you get out of range… so I might just be wandering places you were never intended to go anyway.

  • Weirdfish@lemmy.world
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    9 hours ago

    I tried playing at launch, on a PS4. Only time I’ve ever really felt a game was unplayable.

    Year or so later, tried on a PS4 pro, but still wasn’t any good.

    Today after a friend bugging me for like week, I’m giving it another go on a PS5, and this time, it looks and plays the way they promised.

    First game I’ve played that makes use of the trigger feed back, going to have to get used to that.

    Just finished the tutorial, really hoping it lives up to the hype. Do have to say it’s the best looking game I’ve played.

    • Abyssian@lemmy.worldOP
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      9 hours ago

      Game is insanely good looking, only real gripe with it is spending an hour in character customization then realizing that lighting is nothing like normal so my character only looks good in the customization screen.

      I can’t be too far in. I got to my apartment, car the first cyberdoc, and talked to Barret in his car.

      I’m to busy exploring to do their story. It’s funny, I’ve seen people online say not to pay back what you owe that first cyberdock but I have like twice that much money from just exploring it stealing and murder hoboing.

  • farmgineer@nord.pub
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    5 hours ago

    I just picked it back up last night to do a new playthrough. I did one playthrough as a corpo before they reset all the perks and later released Phantom Liberty. Picked a streetkid this time. Only had a few hours to throw at it, but I’m quite enjoying playing again.

    • yeehaw@lemmy.ca
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      3 hours ago

      Been thinking about doing the same recently. I first played it about a year after launch and didn’t even get into the DLC even though I bought it. I think I tried it and it was weirdly difficult, like this save beat the base game and I get 1 punched and do zero damage go enemies in the DLC area.

      Started thinking I’d start a new save also. My first save was also corpo.

  • HubertManne@piefed.social
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    9 hours ago

    most of the cyberwware hack type of attacks don’t kill. I think suicide might be the only one as it causes them to kill themselves.

    • Abyssian@lemmy.worldOP
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      5 hours ago

      Yeah, I was afraid to use it until I noticed that. The skill lights a person on fire. Until they run out of life. First time I used it on a big group from a distance and noticed they were all in comas or ‘downed’ or whatever it took me a minute to figure out why. My brain couldn’t accept that burning people to death isn’t considered fatal.

    • A Sharky Anthro@fedia.io
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      6 hours ago

      Synapse Burnout if they don’t have enough HP to tank the damage, Cyberpsychosis (if no other enemy is in range, the affected enemy kills themself). Blackwall Gateway can as well…Does lethal damage to characters with cyberware and tech implants. Detonate Grenade indirectly can kill a low health enemy… I can’t think of any others off the top of my head. As Quickhacks are meant to soften up enemies, for the most part.

      • qupada@fedia.io
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        1 hour ago

        System Collapse is almost a one-and-done move on any enemy, at least at the iconic level. Considering the RAM it consumes you’d bloody well hope so.

        But with Blood Pump, Biomonitor and Overclock you can happily take down half a dozen (or more) before you’ve even poked your head out from cover.

      • HubertManne@piefed.social
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        6 hours ago

        one reason I liked them as I liked to try and not kill anyone while doing missions. I actually got real annoyed that dumping an unconcious body killed it. Its like common no hide a body option that does not kill them?

        • A Sharky Anthro@fedia.io
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          3 hours ago

          That’s a relatively old glitch I though they finally patched. Pissed me off too, as I was going for a mostly nonlethal run. Had to reload a lot.

        • Abyssian@lemmy.worldOP
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          5 hours ago

          That’s why I wait until the mission is done, and then dismember them and throw them away. Get whatever bonus you might get for not murdering anyone, even though you murdered everyone. <3

    • Abyssian@lemmy.worldOP
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      5 hours ago

      I learned that one, and also that dismembering a body and just grabbing the torso doesn’t slow your movement speed down nearly as much as trying to dispose of the whole thing. And apparently leaving dismembered limbs and severed heads doesn’t make it clear there was murderin’ afoot on unless there’s also a torso.

  • You would have loved it back at launch. There was a glitch with slowing time that would hella boost your momentum and if you jumped right while exploiting it, you could leap over skyscrapers. I haven’t had nearly as much fun in the game as the first few times through before this was patched out.

    • Abyssian@lemmy.worldOP
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      9 hours ago

      It’s one that was always interesting but I somehow never started. That would be cool, but I’ve heard there were tons of way less fun bugs too, so I’m ok with starting now.

      I’m still trying to figure out the slowing time thing that seems to happen when I press to scan. Sometimes/most times if I do it in a moving car time slows to a crawl and I can get cheap xp off any machines or cops I pass, but sometimes it doesn’t slow at all or it does but I can’t target anything.

      I’m guessing that has something to do with the one icon from the… net hacky main thing… that I don’t see explained anywhere. The menu in this game is still horrible. Completely unintuitive where to find information. I very honestly don’t know how to see how many HP I have left. Every time I open the character stats page it just shows my total HP. I’ve just started popping that healing item every few seconds just in case I’m taking fall damage or something.

      • huey_m@reddthat.com
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        1 hour ago

        Generally time slows when you’re targeting something in scan mode. If there’s nothing to target near the reticle, time moves normal.

        It can be a little finicky detecting sometimes.

      • Thw slowdown effect could be a cybernetic part, the hacking program, or a skill you unlocked in the skill tree. Check all those to see which is being activated when.

        HP is shown as a bar on the HUD in the upper left corner and shows the Current/Total numbers along with the bar.

  • RightHandOfIkaros@lemmy.world
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    4 hours ago

    I think the marketing did this game a great disservice. It promised something the game was not, and the developers had to alter their plans to match the marketing. This ended up with a very rough launch, but the recent patches have really helped pick the game up.

    I find it is still more limited than even something like Starfield, as far as limited choices effecting the game go, and while I would have preferred the greater freedom Starfield presents (to that games own detriment sometimes), Cyberpunk 2077 is still an enjoyable experience for what it is.

    Just make sure to fully spell out the name instead of abbreviating it. Bit of an unfortunate situation with that, unless you call it C77.

  • HubertManne@piefed.social
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    9 hours ago

    yeah. double jump is like the first cyberwar to get and the dex tree mid air dash is great. wait till you get the gun that lets you blast the motorcycle into the air.

    • Abyssian@lemmy.worldOP
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      5 hours ago

      I checked at all 3 of the cyberdocs I visited but haven’t found anything for legs or arms. One day.

      Really tempted to install one of those cool cyberware and neuromancy update mods, but figured my first play should be without any of that since usually modded in things are OP.