• Land_Strider@lemmy.world
    link
    fedilink
    English
    arrow-up
    8
    ·
    edit-2
    8 months ago

    Tyranny is a small but excellent game in that regard. You already start as a lackey (more like a prosecutor) for a tyrant that takes over the game world but a tiny bit of a peninsula housing a few different but unyielding factions. You read the tyrant’s edicts and bring about literal disasters like earthquakes, storms and eruptions at the very start of the game, then you can choose whether to continue in compliance, thwart tyrant’s generals to your side and rebel, go anarchy route and impose your own will on both the tyrant’s armies and the local factions, etc.

    Imo one of the rare and true Fallout 1-2 and cRPG followups in the last decade, with a proper flavor of evil.

    • pyrflie@lemm.ee
      link
      fedilink
      English
      arrow-up
      3
      ·
      8 months ago

      I truly love Tyranny.

      If more games paid attention to it’s magic system and story trees it would be a very good thing.

      • Land_Strider@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        8 months ago

        Tyranny’s magic creation system is so simple yet powerful that it amazes me how there aren’t many games at least copying it. It can even be improved upon, or simply made more complex and more powerful, but even in this form it is an excellent implementation of magic compared to find-new-magic-words or use-perk-points-to-unlock-and-upgrade-magic types of implementations.