One of my goals for my postcard series is to show a rebuilding society that prioritizes reducing waste and externalities, and examining what weird technologies might appeal to them because of those goals/limitations. So I’ve been wanting to do a scene of a caustic soda locomotive ever since I first heard about them.

Soda locomotives were a type of fireless steam locomotive that barely made it out of the prototype phase, where the boiler is surrounded by a tank of ‘caustic soda’ (usually one of several possible chemicals), which generates heat when mixed with water. The heat produces steam in the boiler, which is used to drive the pistons, but instead of being released, its condensed and added to the soda to create more heat. This goes on until the soda gets too dilute to produce more heat, but it can be ‘recharged’ by drying it out again.

These never really took off because it took more coal to dry the soda at the station than to just run a conventional steam locomotive, and electric trains quickly came into their own and filled the niche of quiet, low-pollution trains for inside cities and tunnels.

But I feel like these could pair well with solar steam generators (another late-1800’s design) stationed along the tracks, to create analogue, solar-powered trains. These could run on existing unpowered tracks, without requiring any new electrical infrastructure, just the isolated drying stations.

The train crew would just exchange wet soda for dry and start again (looks like that took about 45 minutes). The cool thing is that this arrangement could be asyncronous - the station can dry out the caustic soda, then store it for when the train shows up. The train can run on cloudy days or at night, as long as they get enough sunny days to dry out big batches of soda at the stops along the way. And the solar concentrators can be huge and optimized for their location because they don’t have to move.

The focus of these postcards isn’t on technological utopias so much as on societies that are reexamining how to do things as they rebuild, anachronistically combining all kinds of tech. So trains and solar concentrators built with 1800’s technology seem like an easier starting place.

The concentrators require fairly simple materials (mirrors or polished metal) and math to make (plus some simple mechanical timing or basic motors/electronics to get them to follow the sun without a human turning a crank).

Most of the descriptions I’ve seen of drying the caustic soda mention pumping superheated steam through the dilute mix from another (coal) boiler, so it seems like you could use almost any design from the earliest solar steam generators to something like these modern ones depending on the society’s manufacturing capabilities. The solar concentrator/boiler I referenced for the art is a design from 1901.

(The most common modern design for solar steam generation I’ve seen is that sort of mirrored-trough-and-vaccum-lined-tube system. I mostly went with the big round reflector because I was worried the trough design wouldn’t read as distinct from photovoltaic panels in this art style.)

The trains could run with minimal pollution using these simple technologies, and even if their range is lower, or they’re not as fast, that might be a trade off this society would accept.

Ideally they would use existing tracks and passenger or freight cars, and only need new infrastructure around whatever station fueled them up on their route (or at a destination). I think this applies to the compressed air locomotives just as well as the caustic soda ones.

(If you don’t like the idea of caustic soda locomotives, but you still want this idea to work, another option with a shorter range is compressed air locomotives. Instead of drying the soda, the station would be using a solar steam engine or windmill or water wheel to run an air compressor, steadily filling a tank which would be used to top up locomotives on their route. This would still allow for isolated infrastructure to power a train along unpowered rails. IRL these mostly saw use in mines.)

The locomotive in the scene is based on a real-life fireless locomotive. They’re similar, but filled with super-hot steam by external sources. They seemed like a good reference for what a caustic soda locomotive might have looked like had the concept reached a more polished, production format. But they don’t really fit my goal for tolerating intermittency as they’d need the heat source to be going when they stopped for a refill.

  • WaterWaiver@aussie.zone
    link
    fedilink
    English
    arrow-up
    16
    ·
    edit-2
    7 months ago

    Thanks Jacob for the illustration, it’s interesting to see your take on this. I approve of the double-decker carriages (hail from Sydney!) and I think the little tunnel under the tracks is a neat detail.

    Your infrastructure seems to be a mix of industrial and residential in a very remote location. The workers living here would need to rely on food brought in on the trains, their field would not be enough, let alone materials for repairs and other mechanical supplies. Perhaps this is a “company outpost”? I hope they pay well, it could get quite lonely if the only outsiders you talk to are train drivers. The only way I could think of fixing that would be to turn this into a platform with a cafe (and that creates a myriad of other problems). I hope someone else has a better idea than me.

    I have some random practical thoughts that could affect how things look. They’re written off-hand, so don’t assume they’re completely true :)

    Spills management:

    • NaOH and KOH are not particularly bad pollutants because they eventually break down into mostly harmless things.
    • They will still however kill all the grass and plants wherever they spill (and discolour the dirt), both temporarily (hydroxide attacking the organics) and long term (K & Na salts salting the earth).
    • When moving 5 tonnes from one container to another it’s likely that small spills will occur all of the time.
    • It would be worth putting the solar concentrator on a concrete pad with small (30-50cm, depending on climate peak rainfall) lips/walls all around, to act as a containing bathtub. Otherwise leaked NaOH/KOH will wash off every time it rains. This is known as bunding and looks like this.
    • Leaks on the tracks won’t be as obvious (due to the ballast rocks under the traintracks) but it still might be worth expanding this ballast to be wider where you expect the engine to stop.

    .

    Handling hydroxides is messy, potentially dangerous (“I’m melting! My eyes!”) and annoying:

    • It might be better to design a boiler that can be craned off the train and onto the solar concentrator (and visa versa). No chemical handling, if it leaks then you tag it for repair and place it on a bunded pad until it gets picked up.
    • You could keep a line of pre-dried boilers handy so that trains don’t need to wait 45 minutes to continue and so that they can keep running on stormy days.
    • Standardise boiler units across all trains. Perhaps small modular ones (2x2x2m?) that the engines take multiples of (depending on their size).
    • Not sure what the cranes would look like. If you’re clever then you might find a way of laying things out so simple human-powered (long-armed wooden) cranes could do all of the work.

    .

    Metal corrosion and pollution

    • Pure NaOH will be very nasty to metals like copper. No copper and bronze steam locos, even in the boiler, unless you want a pile of verdigris within a trip or two :(
    • Some stainless steels fare better
    • You don’t want any products of a hydroxide-metal reaction (gooey mushy rusty gungy stuff) leaking, these will be a reasonably persistent pollution. Copper oxides, hydroxides, carbonates and the like are insecticides and fungicides often used on citrus trees so perhaps it’s not too bad, plus it would be economically infeasible to let your boilers dissolve away to nothing all of the time, so maybe this won’t be an issue in practice. Alas I’m not sure if the chromium from stainless steel might get pulled out, that’s a whole other can of worms.
    • JacobCoffinWrites@slrpnk.netOP
      link
      fedilink
      arrow-up
      7
      ·
      edit-2
      7 months ago

      This is awesome input, thanks for taking the time to write it all out!

      I picked the double decker cars because I think either Amtrak or the commuter lines use them sometimes over here, and I like the idea of these folks reusing existing cars with their weird new locomotives. Plus I wasn’t sure what kind of weight it could haul (one account said twelve train cars, but that was in the 1800s so I imagine it could be pretty different).

      I figure this one is a fairly remote homestead, one draft had a road or at least wheel ruts crossing the tracks and going down the hill, but I really didn’t like how cluttered it looked. I figure they probably have some kind of neighbors some distance away, but that this isn’t exactly a real stop on the line and doesn’t see much local traffic. Still, one of the benefits of the gig is probably free rides into town, so it might not feel so isolated. I had the garden extend past the frame in case anyone wants to believe there’s a larger field just out of shot. But I’m fine with them getting supplies on the train.

      I figure many of these stations would be at the actual stops, in or near towns, but I really like remote scenes like this.

      The chemistry info is great, I really appreciate you adding it. I’d meant to add a concrete spill pool thing at least between the locomotive and building but forgot. (Pretty sure that excuse has shown up on at least one environmental disaster report, lol).

      The swappable boilers thing is really growing on me. Someone on /r/trains also recommended that, and it’s a really cool idea. It’s visually distinct, and in a lot of ways it’d make handling the stuff easier and safer (and would probably help with maintenance and keeping trains in service too)! I’ll think on how that could look and when I revisit this concept I think I’ll try to depict it. If anyone has any ideas, hit me up!

      Thanks again for the metals/chemistry info, I’m really glad to get that! I’ve used some of those fungicides but wouldn’t have put that together.

      • WaterWaiver@aussie.zone
        link
        fedilink
        English
        arrow-up
        5
        ·
        edit-2
        7 months ago

        Glad you liked it :)

        I’d meant to add a concrete spill pool thing at least between the locomotive and building but forgot. (Pretty sure that excuse has shown up on at least one environmental disaster report, lol).

        You’re hired!

        Swappable boilers […] visually distinct

        I was thinking something that looks a bit like a steel-framed ISO tank, but smaller and with more connectors. At a minimum you would need:

        • Lots of caution stripes on the frames (80’s/90’s retro futuristic)
        • Removable insulation panels from the sides. You would want them installed when on the train (to save heat) but removed when the whole unit is hoisted up onto the solar concentrator. The tank itself will be painted black for this purpose, at least on the curved sides.
        • Inlet and outlet for steam. Perhaps stainless high pressure pipe flanges complete with their cute tapered nozzly bit. Maybe 10-20cm or more in internal diameter? I’m not familiar with the impedance tradeoffs and pipe sizes normally used for this. I’m also not sure how you’d connect these to the engine (external pipes taken on and off all the time?).
        • Electrical connector for measuring the in-built thermistors & thermocouples. Probably an ISO metric series waterproof with lots of pins like an M24 connector just dangling somewhere.
        • A drain tap on the bottom of the steam loop side with a very long handle on it (so the operator doesn’t die if they open it at the wrong time). Looks like a standard ball valve like you’d use on a home water or gas line, but with a very long handle that reaches to the edge of the frame.
        • A water inlet for the caustic side. Something small like a household water pipe and ball valve.
        • An (optional) place to install your own temp probe. Household pipe sticking out of the top.
        • A drain tap on the bottom of the caustic side with a padlock installed (to stop people dissolving themselves with high-temp high-pressure sodium hydoxide).
        • Redundant pressure gauges near the draining taps, as a last ditch warning to operators.

        Installing and removing the steam pipe flanges would not be elegant, requiring a rattle gun (like tire shops use to change your wheels). Maybe there are some more elegant solutions? Especially since it’s so easy to accidentally pressurise a system after only tightening some of the bolts (woops).

        I’ve used some of those fungicides but wouldn’t have put that together.

        They wouldn’t look like the nice, uniform, dry powdered stuff you’re used to, instead they’d be unevenly coloured slime :)

        I might be wrong specifically about the copper carbonate product, but the others are probably right. No brass, no bronze and no copper allowed (sadly).

        • JacobCoffinWrites@slrpnk.netOP
          link
          fedilink
          arrow-up
          2
          ·
          7 months ago

          I love this design, and this writeup is awesome! If I do a story featuring these trains this will be a huge help.

          I’m definitely doing a scene of these weird cyberpunk-looking steam locomotives. I love the framed tank design, I think they could look a bit like a bigger, clunkier version of these things when they’re closed up:

          (Or, I suppose, a modern diesel with the cab in front, though that might make lifting the boiler more finicky.)

          I’m not sure about the process of lifting them and attaching them, but this is a great start. Maybe they’d use one of those cranes that hangs from the ceiling on rails.

          I’ll sketch what I think you’ve described in a bit, to make sure I’ve got the layout right. (I’m gonna have to look up some train designs to make sure the connectors are pointed in sensible directions.) Plus sometimes sharing schematics attracts additional input/corrections which would be cool.