“So then it’s onboarding people, teaching them how to play D&D, which is really complex”

  • jjjalljs@ttrpg.network
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    1 year ago

    The fact that you can long rest basically whenever is a huge break from D&D’s expectations. Namely, the adventuring day. Granted, D&D’s adventuring day is hot garbage so I see why they didn’t stick to it.

    But you’re right it doesn’t make a huge difference in BG3, outside of the few timed events, but it is a buff.